The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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randomly crashes due to "vram"
its running really well, easy 120fps or more, randomly hangs and crashes saying its using more vram than the system has, even though im on a 4090?
anyone else having random crashes?
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Showing 1-15 of 25 comments
Roy Apr 4 @ 11:24am 
do you have a 13th or 14th gen Intel cpu with an old BIOS and auto overclock? you could have a fried ring bus and it's throwing out the wrong error, as happens with those generation cpus
Psych Apr 4 @ 11:32am 
the bios has been updated regularly for the microcode fixes over the past year or so and hasnt really shown any degradation issues as far as im aware
Randumb Apr 4 @ 8:51pm 
Just got a crash and don’t want to update drivers yet due to the bad reviews. I keep reading about increasing virtual memory, has anyone tried that?
2 things to do:
1,use the Intel(R) Extreme Tuning Utility to lower the Performance Core Ratio to like 52x;
2,when start the game, choose and disable the reflex.
and that still cannot solve the saving issue.
Originally posted by Randumb:
Just got a crash and don’t want to update drivers yet due to the bad reviews. I keep reading about increasing virtual memory, has anyone tried that?
Just update, if they're worse just roll back.
Psych Apr 4 @ 11:28pm 
It doesn’t occur to other games as far as I’m aware, I booted silent hill 2 (which is a game that should definitely crash, if it was hardware related, runs almost 2.5x more demanding than this title + it being the notorious UE5.) whenever I verify files and cause it to redo the shader compilation it finally loads the save and lets me play, crashes at random but I’ve been able to play for the past few hours consecutively, my only reasoning is this game is in need of a patch because the dgxi crash is a thing for other people, or the nvidia drivers are still broken, I’ve been told to revert back to december driver update potentially, idk if this game asks for a specific version, considering I didn’t see it listed on nvidias driver app as a featured release
Psych Apr 4 @ 11:34pm 
I booted into safe mode, did DDU, reinstalled the nvidia drivers and disabled reflex, its reduced the crashing significantly, but it still slightly persists (it hasn’t told me vram for awhile now) I enabled performance hud, at 3440x1440 ultra it uses at most 8.6gb of vram. There’s nothing that particularly triggers it, just whenever it feels like it as far as I’m aware. it’ll crash sitting on the pause screen as example. Something with the shader compilation is causing this game to fail
Originally posted by Psych:
I booted into safe mode, did DDU, reinstalled the nvidia drivers and disabled reflex, its reduced the crashing significantly, but it still slightly persists (it hasn’t told me vram for awhile now) I enabled performance hud, at 3440x1440 ultra it uses at most 8.6gb of vram. There’s nothing that particularly triggers it, just whenever it feels like it as far as I’m aware. it’ll crash sitting on the pause screen as example. Something with the shader compilation is causing this game to fail

Time for a new cpu.
Psych Apr 4 @ 11:41pm 
I don’t think it’s the cpu unless you can provide evidence of such
Psych Apr 4 @ 11:42pm 
Like I said, it’s the only game that does this, significantly more demanding/ less optimized games do not crash due to “vram”
Last edited by Psych; Apr 4 @ 11:44pm
Psych Apr 4 @ 11:43pm 
Tlou1 release was pretty botched, I’ll wait for a few patches if I must
Progger Apr 5 @ 12:12am 
had a random crash, 2 mins into prolog.

5090
14900ks
Cartof Apr 5 @ 2:29am 
Originally posted by Psych:
its running really well, easy 120fps or more, randomly hangs and crashes saying its using more vram than the system has,
yes, you just answered yourself: in game limit your fps to 100 or 90 or even lower and it won't crash anymore.
I'm doing high details on 90 fps with a 4080 super flawlessly. :happyfrog:
Last edited by Cartof; Apr 5 @ 2:29am
Psych Apr 5 @ 2:38am 
Originally posted by Cartof:
Originally posted by Psych:
its running really well, easy 120fps or more, randomly hangs and crashes saying its using more vram than the system has,
yes, you just answered yourself: in game limit your fps to 100 or 90 or even lower and it won't crash anymore.
I'm doing high details on 90 fps with a 4080 super flawlessly. :happyfrog:
how does saying the game runs smoothly but crashes "answers myself"? doesnt make sense, vram barely cracks 30% usage btw
Psych Apr 5 @ 2:42am 
still crashes btw nice try though
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