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Rapporter et oversættelsesproblem
All of that said, I expect Sony would sell more units if they released on PC day one, but that would further draw appeal from the PS store, where they make more money from sales of first parties and make money from subsequent third party sales.
I'm not sure what to expect in the coming months. Even with specific sales/revenue numbers the calculations wouldn't be trivial (and often require comparing a measurable number to a potential estimate).
regardless, i think the economics of porting already finished and profitable games to PC to get the type of numbers we see on these titles makes them profitable, even if they don't do gangbusters. there's no doubt in my mind that all of these ports have made money, even the ones with underwhelming performance like uncharted 4
They also sell on epic but i think steamDB is a good source. Sure more people than the all time peak could've bought it but starfield made it past 240k and it was on GP.
Sure for some games, 30k+ peak is a successful game but we are talking AAA Sony games.
According to Shawn Layden it started as "an entry drug" ( not actual quote ), but after their sale numbers at the time, Jin Ryan changed things and PC became an actual market, that is why they bouught Nixxes.
I agree that even their underwhelming games possibly made money but theirs numbers are going down with every now port and companies like MS and Sony don't want money, they want ALL the money.
That is a fact, Demon’s souls, Bloodborne and Shadow of the Colossus I would buy in a heart beat.