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It's not vram and the fact it came out in 2020 on playstation has nothing to do with them cocking up porting it to pc.
At native 4K max settings game reaches 13.5-14GB of VRAM used, part of VRAM is reserved by system and if you have lots of programs running on GPU, like the browser, discord, steam, etc-etc you may reach the 16GB point and "overspill" from VRAM to RAM.
That is alot different to a memory leak where it just keeps building and building because it is not refreshing everything that is loaded and clearing it. Say if you are playing skyrim and it loads in as far as you can see and you keep running it should clear the loaded stuff that you can no longer see, if it does not you will soon have a big problem.
I'm playing on a toaster of a GPU, 3070 Ti, 1440p native, high settings and DLAA.
And besides all that, I'm using the newest ngreedia driver (577.83) as well.
Your expectations were too high to begin with, and you are likely not the only one feeling this way since GPU dies cost more and more.
Update:
I did uninstall my gpu driver with DDU in security mode and re-install latest 572.83 nvidia studio driver. I'd play it hasn't any problem one hour
The error is:
(0x887A0005: DXGI_ERROR_DEVICE_REMOVED)
But game crashing on compiling shaders.
Help...