The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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Oversharpened
Am I the only one who noticed that the game is aggressively sharpened?

Example:
https://i.imgur.com/ejWsprV.jpeg
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Showing 1-15 of 60 comments
Use DLLA.better than all.Use nvida app from
Last edited by ViktorReznovTR; Apr 3 @ 3:12pm
Originally posted by ViktorReznovTR:
Use DLLA.better than all.Use nvida app from

what?
MrMarK Apr 3 @ 3:25pm 
Yes, the game looks overly sharp for me too, especially when using DLSS (even setting the sharpness to 0 it's still too much). I turned off DLSS altogether and just use DLAA for AA and it looks a bit better (although affects performance). The effect is particularly annoying on grass and distant trees.
FriendyS Apr 3 @ 3:41pm 
Update your DLSS to 310.2.1.0 and use K preset
Bungel Apr 3 @ 3:42pm 
turn off dlss and use xess aa it has been a better experience for me so far
Originally posted by FriendyS:
Update your DLSS to 310.2.1.0 and use K preset

This is the right fix. Digital Foundry brought it up in their video. A tiny snippet towards the end.

Switched mine to the newest DLSS. Quality Mode. Preset K and it looks perfect after that.
Shoonka Apr 3 @ 3:47pm 
Yes, the game is oversharpened and enabling DLSS 4 doesn't change anything (it's even worse), just like setting the slider to 0 that's only for DLSS sharpening, but the game itself is already sharpened by default. Unfortunately, the game doesn't provide any slider to adjust that. Just like in Part 1, you had to modify the executable to remove the forced sharpening. Sadly, for now, no one has found any value to tweak or any mod to fix it, which is a real shame because the game looks really bad because of it even in 4K with DLAA using the K preset, it's awful.

Using FSR or XeSS doesn’t help either they’re also affected by the game’s forced base sharpening. The only time the sharpening is gone is when using SMAA or turning AA off entirely.
Originally posted by Bungel:
turn off dlss and use xess aa it has been a better experience for me so far
XeSS is for intel gpu, while FSR is for AMD. So using FSR or XeSS on nvidia won't work well since nvidia isn't built to support FSR and XeSS.
Originally posted by Shoonka:
Yes, the game is oversharpened and enabling DLSS 4 doesn't change anything (it's even worse), just like setting the slider to 0 that's only for DLSS sharpening, but the game itself is already sharpened by default. Unfortunately, the game doesn't provide any slider to adjust that. Just like in Part 1, you had to modify the executable to remove the forced sharpening. Sadly, for now, no one has found any value to tweak or any mod to fix it, which is a real shame because the game looks really bad because of it even in 4K with DLAA using the K preset, it's awful.

Using FSR or XeSS doesn’t help either they’re also affected by the game’s forced base sharpening. The only time the sharpening is gone is when using SMAA or turning AA off entirely.
DLSS 4 + Framegen and 1440p. I see no issues with the image.
turn down sharpening resolution from 10 to 0
femma Apr 3 @ 3:54pm 
Originally posted by Shoonka:
Yes, the game is oversharpened and enabling DLSS 4 doesn't change anything (it's even worse), just like setting the slider to 0 that's only for DLSS sharpening, but the game itself is already sharpened by default. Unfortunately, the game doesn't provide any slider to adjust that. Just like in Part 1, you had to modify the executable to remove the forced sharpening. Sadly, for now, no one has found any value to tweak or any mod to fix it, which is a real shame because the game looks really bad because of it even in 4K with DLAA using the K preset, it's awful.

Using FSR or XeSS doesn’t help either they’re also affected by the game’s forced base sharpening. The only time the sharpening is gone is when using SMAA or turning AA off entirely.

Very true, this needs to get fixed asap, simply ruins the graphics at 4k.
Shoonka Apr 3 @ 3:55pm 
Originally posted by FriendyS:
DLSS 4 + Framegen and 1440p. I see no issues with the image.

I’m playing in 4K with DLAA (Dlss 4 Preset K), and the image looks unnaturally oversharpened, especially compared to something like SMAA, which doesn’t have this forced sharpening.
Originally posted by Shoonka:
Originally posted by FriendyS:
DLSS 4 + Framegen and 1440p. I see no issues with the image.

I’m playing in 4K with DLAA (Dlss 4 Preset K), and the image looks unnaturally oversharpened, especially compared to something like SMAA, which doesn’t have this forced sharpening.
Hmm, maybe the issue occurs on specific hardware.
Shoonka Apr 3 @ 3:57pm 
Originally posted by I||I Nine:
turn down sharpening resolution from 10 to 0

This only affects the sharpness from the upscaler even when set to 0, there's still the base engine post process sharpening, just like in Part 1. DLSS 4 really doesn’t get along with any additional sharpening applied to the image.
Jarrod Apr 3 @ 3:58pm 
https://steamcommunity.com/app/2531310/discussions/0/591767569582571017

Yes.

It happens with ALL temporal AA solutions, it happens with TAA, DLSS, FSR, and XESS, including their "native res" versions (like DLAA). The only way to "fix" it is to either turn AA off, or use SMAA, but the hair and alpha effects will look terrible. And no, turning sharpening "down" does not "fix" it. The slider is "off" by default. Turning it up sharpens the image, and turning it down softens it. Softening a sharp image looks terrible, you're applying multiple filters clashing on top of eachother.

We just have to wait for someone to find the hex to change to turn it off like with Part 1.
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