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Сообщить о проблеме с переводом
I use Intel and Nvidia. Here's a screenshot.
The Last of Us Part II Remastered I DLAA only[freeimage.host]
Once again, DLAA does not disable sharpening. As it stands, any temporal method (so anything other than AA off or SMAA) enables forced sharpening.
How is this suppose to be a remaster by looking worse than the PS4 base version?
This was never officially fixed in the first game because the devs are clueless, and Nixxes did the exact same thing in Spiderman 1 (took them months to fix) and Forbidden West which has forced sharpeness tied to DLSS which gets progressively worse the lower you get with balanced, performance etc.
That too was never fixed, so someone at Nixxes is simply blind or has horrible taste and thinks this looks good.
There's now a mod that removes it, haven't tried it myself though.
Just tested the mod. It looks like a good fix for now.
After installing it, I felt like selecting the TAA option was the best one among the others for smoother edges and less dithering in hair and beard. Doesn't seem to be perfect, but it is the best solution at the moment.
Note: TAA and DLSS do not work together and I generally play at 30fps but it is worth it.
The only way to make them react.