The Last of Us™ Part II Remastered

The Last of Us™ Part II Remastered

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Forced sharpening with temporal AA methods
Using any kind of temporal anti-aliasing (TAA, DLAA, FSR, XeSS) turns a VERY strong sharpening filter on the game that looks terrible.

https://steamcommunity.com/sharedfiles/filedetails/?id=3457331213
https://steamcommunity.com/sharedfiles/filedetails/?id=3457331351

Turning off AA or turning it to SMAA disables sharpening and the game looks much better for it, but since the game relies to temporal AA for certain elements, it's not really a solution to the issue. We need an option to disable sharpening completely. This was an issue in Pt. 1 but a workaround was found were you could hex edit the exe to turn it off, so maybe it's possible to do so in this case.

Edit: This can be disabled in the new update by just turning upscaling sharpening all the way down.
Last edited by MrEWhite; Apr 8 @ 7:30am
Originally posted by MrEWhite:
The new update fixed this! Simply turn the upscaling sharpening slider to 0 in the display options and it's disabled.
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Showing 46-60 of 80 comments
mark1971 Apr 3 @ 12:49pm 
Originally posted by MrEWhite:
Originally posted by mark1971:
Display - Anti-Aliasing Mode; DLAA. After that all Off and 0 (Zero), except for Cinematic Pillarboxes. That's my solution.
Doesn't disable sharpening sadly. I used DLAA in the image in OP.

I use Intel and Nvidia. Here's a screenshot.

The Last of Us Part II Remastered I DLAA only[freeimage.host]
MrEWhite Apr 3 @ 12:51pm 
Originally posted by mark1971:
Originally posted by MrEWhite:
Doesn't disable sharpening sadly. I used DLAA in the image in OP.

I use Intel and Nvidia. Here's a screenshot.

The Last of Us Part II Remastered I DLAA only[freeimage.host]
That image is HEAVILY compressed, but from what I can see, there's still sharpening (there's an outline around the mountains, just like in the DLAA screenshot I posted).

Once again, DLAA does not disable sharpening. As it stands, any temporal method (so anything other than AA off or SMAA) enables forced sharpening.
Last edited by MrEWhite; Apr 3 @ 12:52pm
I'm not sure if it's considered the same thing, but I get a LOT of hair/beard "noise". It seems to happen in a lot of games for me, now. Everything else looks nice and smooth/detailed, but then hair and grass always have a lot of pixelation/aliasing to them. I do run DLSS, because lol 3060 + 1440p, but it seems to be especially bad with the last few big name games.
MrEWhite Apr 3 @ 12:57pm 
Originally posted by TrollanKojima:
I'm not sure if it's considered the same thing, but I get a LOT of hair/beard "noise". It seems to happen in a lot of games for me, now. Everything else looks nice and smooth/detailed, but then hair and grass always have a lot of pixelation/aliasing to them. I do run DLSS, because lol 3060 + 1440p, but it seems to be especially bad with the last few big name games.
That's just dithering in hair, a (not great) shortcut a lot of games are taking to render more detailed hair.
Yep, noticed this and it looks horrible.
Pagani Apr 3 @ 6:46pm 
I remember playing this on the PS4 and as soon as I launched on PC it looked so weird I had to come check what's the issue. The sharpening looks awful and there's some noise and flickering on the hair/beard and vegetation.
How is this suppose to be a remaster by looking worse than the PS4 base version?
Last edited by Pagani; Apr 3 @ 6:46pm
myth Apr 4 @ 1:05am 
+1 the same problem here, Turning on any Antialiasing = game is oversharpened and game looks ugly.
Originally posted by myth:
+1 the same problem here, Turning on any Antialiasing = game is oversharpened and game looks ugly.
Yeah, it's shocking how good the first game looks when you disable the sharpening with a hex edit compared to this.
They are merging topics so they can ignore them more easily.

This was never officially fixed in the first game because the devs are clueless, and Nixxes did the exact same thing in Spiderman 1 (took them months to fix) and Forbidden West which has forced sharpeness tied to DLSS which gets progressively worse the lower you get with balanced, performance etc.

That too was never fixed, so someone at Nixxes is simply blind or has horrible taste and thinks this looks good.
MrEWhite Apr 4 @ 11:24am 
https://www.nexusmods.com/thelastofuspart2/mods/18?tab=description
There's now a mod that removes it, haven't tried it myself though.
Pagani Apr 4 @ 12:07pm 
Originally posted by MrEWhite:
https://www.nexusmods.com/thelastofuspart2/mods/18?tab=description
There's now a mod that removes it, haven't tried it myself though.

Just tested the mod. It looks like a good fix for now.

After installing it, I felt like selecting the TAA option was the best one among the others for smoother edges and less dithering in hair and beard. Doesn't seem to be perfect, but it is the best solution at the moment.
I have an RTX 3050 95w graphics card. I have TAA enabled and anti-aliasing works great.

Note: TAA and DLSS do not work together and I generally play at 30fps but it is worth it.
Originally posted by Prophet:
I have an RTX 3050 95w graphics card. I have TAA enabled and anti-aliasing works great.

Note: TAA and DLSS do not work together and I generally play at 30fps but it is worth it.
Has nothing to do with the oversharpening.
Jarrod Apr 4 @ 8:06pm 
Originally posted by MrEWhite:
https://www.nexusmods.com/thelastofuspart2/mods/18?tab=description
There's now a mod that removes it, haven't tried it myself though.
Hell yeah that was quick. I'll test this out in a bit.
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