PULSAR: Lost Colony

PULSAR: Lost Colony

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W.D. Weapon Prototype Mission - 3 Impossibilities
Did anyone actually play test this mission in single player? 3 of these enemies in the same room at the same time is ridiculous enough without suicidal bots that stand in melee range of drones. Does anyone actually consider this a fair fight, even for late game crews?
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Showing 1-3 of 3 comments
obvious Jan 11, 2022 @ 7:20am 
It is doable. But you need to be high level, have proper talent setting and use non-prototype guns and bring lots of ammo and heal. Biscuits also can help a lot
Sky Wizard Jan 11, 2022 @ 11:58am 
It's a hard fight to be sure. But it is possible as Obvious says. if nothing else you get to take those prototype weapons away with you while you level up. Although if you keep them in your inventory they degrade every few jumps. But if you store them in a locker before you jump they stay in top condition indefinitely.
MeGustaTortugas Jan 11, 2022 @ 1:50pm 
I did notice there's no jump limit so you can leave it for later, but even with all points in combat bots get wiped on wave 3-4 and kiting impossibilities in a small open room is a bit ridiculous. Maybe with some 10+ weapons and a level 25+ crew it'll be a bit easier.
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Showing 1-3 of 3 comments
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Date Posted: Jan 11, 2022 @ 5:27am
Posts: 3