PULSAR: Lost Colony

PULSAR: Lost Colony

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DrFujitsu Nov 23, 2018 @ 7:32pm
Contraband?
So. I was just exploring and I picked up some contraband without realizing. I ended up realizing that I had it just as I was about to jump into a contraband check thing. I had no way of dropping it. So I just jumped into it. It was found and I was just obliterated. I feel like that's a little harsh of a punishment. Don't you think they should try to fine the ship insted of just blowing it up instantly?
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Kaii Nov 23, 2018 @ 8:32pm 
That would be reasonable, but don't forget that in Pulsar, the C.U just got their main outpost blown in half and are a bit on edge, so instead of going through normal procedure, maybe they've been told by higher ups that if anybody is found with contraband, as in Refined Sundust, which is a pretty dangerous substance if it's name is anything to go on, is to be simply obliterated before they can warp away or reduce their EM Signature.

If you need to sell it, a guy in the Estate will buy it, and will also remove any contraband flags you have for evading the Inspection. The fact is that if you have contraband, do not listen to the Inspection messages, even if they're about to time out, there's no point, just get to the Estate as fast as possible, with as low an EM Signature as possible if you don't have good components, and sell that Contraband off fast.
DrFujitsu Nov 23, 2018 @ 8:48pm 
Originally posted by Cherry:
That would be reasonable, but don't forget that in Pulsar, the C.U just got their main outpost blown in half and are a bit on edge, so instead of going through normal procedure, maybe they've been told by higher ups that if anybody is found with contraband, as in Refined Sundust, which is a pretty dangerous substance if it's name is anything to go on, is to be simply obliterated before they can warp away or reduce their EM Signature.

If you need to sell it, a guy in the Estate will buy it, and will also remove any contraband flags you have for evading the Inspection. The fact is that if you have contraband, do not listen to the Inspection messages, even if they're about to time out, there's no point, just get to the Estate as fast as possible, with as low an EM Signature as possible if you don't have good components, and sell that Contraband off fast.
Alright. Thanks, I will keep that in mind.
obvious Nov 30, 2018 @ 9:06am 
Sundust is space cocaine :D On the estate they brew it and sell it. It is dangerous to people's health but not dangerous as a weapon or something. It is made from borthix crystals. So this is just a "no ♥♥♥♥♥♥♥♥" attitude. They will also obliterate you if you enter inspection with negative reputation.

I don't think the C.U.s attitude too harsh though. They have to cover an enormously large territory. The likelyhood of getting caught is very small. So they have to make the risks that come with the inspection extra high to still scare people off of crime. And game balance wise: I don't think the game would be fun without the edge of "you mess up you might die" thing. This "unforgiving" thing is part of the games allure. In space, nobody hears you scream, and all that.
As to the risks: You will lose 3 reputation with CU and gain "flagged" status for evading. If this gets you negative, CU stations will fire at you. You can unflagg once for half the price (5k) at the burrow (balcony of bar building).
If you fly a neutral ship you can pack cargo into the secret compartments, btw.
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Date Posted: Nov 23, 2018 @ 7:32pm
Posts: 3