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nice! The game really feels like its too linear and your decisions mean nothing because in the end you can only end the same way, whether you listen or not to anyone or whatever dialogue options you chose.
In its current status its a waste of an opportunity to add more routes where you have to pay attention to the lore and think to figure out the alternative endings. Hope they really make good routers where you really have to think to win.
Да сделаем мы концовки, их реал не хватает
Yes, we will make endings, there really aren't enough of them
You know, there's another game based around a world of a "haunted" video game, It's called Inscryption. IYKYK but the ending there was pretty much what this game would need as an ending I believe. I can't see it going any other way for it to be actually good and saving everyone. I didn't accept it in other scenarios, I tried to reject it but apparently, seems its the only way to make things right
I agree, or at least add more narrative or something. Two of the three endings currently are the same, with you ending up as a cartridge. The one just lets you go out on your own terms by aborting the process. Never explain for what purpose that process is necessary or anything though, just that crazy mita is a reject who essentially kidnaps people from the real world to save their existences in their world. The initials of the person who sends you the link to download the game in the beginning seems to imply it was a mita, presumably crazy mita. How? Why? Especially because you can find a bunch of cartridges behind the vent that implies she just tosses them after.
Then you get into the theories that the MC was a cartridge all along, or that it's a SOMA type deal where it's only his psyche getting copied and upon escaping, or aborting the process, the real him returns to the real world. Which just all raise even more questions. Not saying the plot needs to be spoonfed detail by detail but there's a fine line between two little and too much info. Plus the game goes into depth about the world of miside and how it works on a software and development level so it doesn't make much sense to me personally to leave the overall plot vague.
More endings would help clear up confusion, plus also make everyone happy looking for specific outcomes like with the individual mitas