MiSide

MiSide

Ver estadísticas:
Frog Soup 15 DIC 2024 a las 8:54 a. m.
Unsatisfied
I'm sad about the realistic ending. I need to destroy Crazy Mita and let the Mitaverse live in harmony.
< >
Mostrando 76-90 de 148 comentarios
admiraldtercs 8 ENE a las 10:15 p. m. 
Publicado originalmente por Yu:
Publicado originalmente por gay nick x coach fan fiction:
isnt it confirmed that the devs will add new endings?
plus i would let crazy mita dominate me

Idk if they will add new endings, but till then i'm not gonna support the game. simple as it... currently the endings are all about, or you let her dominate you, or you simple go and commite suicide... and i can't even call that an option as "freedom"... HELL NO!. The game can't state only these kinds of endings which for me are all bad endings.

Is not that hard to make extra ending where MC is totally free or we defeat the crazy Mita in order to let the other Mitas have their own space without fear.
I know their is the peaceful mode that you unlock access to but doesn't do anything yet. supposed to be a major update in the future where you play and hang out with Mita. be interesting if they slipped in a new ending but I am assuming it will be just a collection of mini games till proven otherwise.
ShadowBeak 8 ENE a las 11:06 p. m. 
Not all endings have to be happy to be meaningful. Sometimes bittersweet or even tragic endings carry deeper lessons or resonate with the complex realities of life.
Nico 9 ENE a las 12:26 a. m. 
Publicado originalmente por ShadowBeak:
Not all endings have to be happy to be meaningful. Sometimes bittersweet or even tragic endings carry deeper lessons or resonate with the complex realities of life.
Okay but this ending did none of that.
Yu 9 ENE a las 7:44 a. m. 
Publicado originalmente por admiraldtercs:
Publicado originalmente por Yu:

Idk if they will add new endings, but till then i'm not gonna support the game. simple as it... currently the endings are all about, or you let her dominate you, or you simple go and commite suicide... and i can't even call that an option as "freedom"... HELL NO!. The game can't state only these kinds of endings which for me are all bad endings.

Is not that hard to make extra ending where MC is totally free or we defeat the crazy Mita in order to let the other Mitas have their own space without fear.
I know their is the peaceful mode that you unlock access to but doesn't do anything yet. supposed to be a major update in the future where you play and hang out with Mita. be interesting if they slipped in a new ending but I am assuming it will be just a collection of mini games till proven otherwise.

Until they don't add new endings, i'm not gonna support this game. That's all i wanted to say in my previous comment. Simple as it is. Not everyone like bad endings, and they can't say that staying with crazy Mita is a "good ending", because instead of a good ending is more like "i'm afraid of you, and i can't beat you, so i'll just surrender myself and let it go"... and that for me is a *NO rotund*.
nicks husband coach 9 ENE a las 12:51 p. m. 
Publicado originalmente por Yu:
Publicado originalmente por admiraldtercs:
I know their is the peaceful mode that you unlock access to but doesn't do anything yet. supposed to be a major update in the future where you play and hang out with Mita. be interesting if they slipped in a new ending but I am assuming it will be just a collection of mini games till proven otherwise.

Until they don't add new endings, i'm not gonna support this game. That's all i wanted to say in my previous comment. Simple as it is. Not everyone like bad endings, and they can't say that staying with crazy Mita is a "good ending", because instead of a good ending is more like "i'm afraid of you, and i can't beat you, so i'll just surrender myself and let it go"... and that for me is a *NO rotund*.
i doubt they care about a random person not buying their game
YN 9 ENE a las 2:32 p. m. 
Publicado originalmente por Frog Soup:
Publicado originalmente por Hussam710:
nah you all are capping. This was actually a really interesting ending and I love it. Not everything has to end on a happy note where all the problems are 100% solved

That's why I called it the "realistic" ending. It makes sense with all the info we were given, regardless of how I think it was a horrible cop-out that Crazy Mita couldn't be deleted.

Just because an ending is 'bad' doesn't mean that it can't be satisfying. This ending was just "yeah the entire game was literally pointless, you were a cartridge the entire time."

i wish we can give the console to kind mita and maybe they could do something to cancel the whole thing??? since we see her good at coding so she could've had a major part in doing something new with the console, but they add updates every now and then so who knows if this is the only ending we get
nanamosnter 9 ENE a las 3:09 p. m. 
I don't like tragedies but this was one that I enjoyed for some reason. I do also wish there was another ending the lets you get one up on Crazy Mita but even so, the game was solid.
Yu 9 ENE a las 3:52 p. m. 
Publicado originalmente por gay nick x coach fan fiction:
Publicado originalmente por Yu:

Until they don't add new endings, i'm not gonna support this game. That's all i wanted to say in my previous comment. Simple as it is. Not everyone like bad endings, and they can't say that staying with crazy Mita is a "good ending", because instead of a good ending is more like "i'm afraid of you, and i can't beat you, so i'll just surrender myself and let it go"... and that for me is a *NO rotund*.
i doubt they care about a random person not buying their game

Yeah you're right, but the only way for letting them know our inquiries and suggestions is through official channels, like steam, discord, etc.
If we stay silent then nothing will happen, and even if they don't notice us then at least we tried.
admiraldtercs 9 ENE a las 4:35 p. m. 
Publicado originalmente por Yu:
Publicado originalmente por admiraldtercs:
I know their is the peaceful mode that you unlock access to but doesn't do anything yet. supposed to be a major update in the future where you play and hang out with Mita. be interesting if they slipped in a new ending but I am assuming it will be just a collection of mini games till proven otherwise.

Until they don't add new endings, i'm not gonna support this game. That's all i wanted to say in my previous comment. Simple as it is. Not everyone like bad endings, and they can't say that staying with crazy Mita is a "good ending", because instead of a good ending is more like "i'm afraid of you, and i can't beat you, so i'll just surrender myself and let it go"... and that for me is a *NO rotund*.
I agree with you, I wasn't commenting against you, just comment that tgey might do something. Hopefully. I don't like bad endings either. Especially if it's implied, like this game dose, that the bad ending is the true ending. I know someone might comment that if you don't like the game then stop complaining about it. The problem is that I do like the game, I want more of it, I was kind of invested in helping the various Mita's. That's why the ending bugs me so much. It just feels like such a let down.
Deandre Fox 12 ENE a las 4:23 p. m. 
I agree with OP and folks unsatisfied with the ending. Again, it's not that it's a "bad ending" or that "bad endings" can't exist. It's the illusion of choice the ending presents, and the trivialization of the entire games events. I'd like to at least be given the option to leave, since that's the whole motivation for the gameplay loop, or stay with "A" Mita that you invested time in. The game kinda presents as an immersive sim but only for aesthetic purposes..
Tielong 20 ENE a las 5:49 a. m. 
Publicado originalmente por Hussam710:
nah you all are capping. This was actually a really interesting ending and I love it. Not everything has to end on a happy note where all the problems are 100% solved
how was it interesting lmao? plain and predictable
Diffusion<3 20 ENE a las 2:10 p. m. 
Publicado originalmente por Tielong:
Publicado originalmente por Hussam710:
nah you all are capping. This was actually a really interesting ending and I love it. Not everything has to end on a happy note where all the problems are 100% solved
how was it interesting lmao? plain and predictable
plain would be if we WON though what?
Vergil 21 ENE a las 9:58 p. m. 
I don't see a bad ending as a bad thing, even if it's canon.

The problem lies on the lack of other endings, even if all of them are bad endings like Elden Ring.
Publicado originalmente por nicks husband coach:
nah if i was trapped in this game i would submit to crazy mita like a good boy
She's probably not going to "be dommy mommy" or make you bark for her or do any of the things you want her to make you do (that you've been posting about) but if you actually submit and do what she says, like... that's probably the best way to avoid getting stabbed and suffering over and over again ...unless you're Player 5... :spazdunno:

Publicado originalmente por admiraldtercs:
...
Just because the game world doesn't extend beyond the house dosnt mean you are already a cartridge. Plus you can find your cartridge and see that it's not finished. Add to it that Crazy Mita's comment on you no longer being needed doesn't make sense if it is a loop. If the game explored the idea that Crazy Mita interacts with cartridges afterwards their could be credence to a loop but as the game explains so little about Crazy Mita's goals their is no showing of her doing anything other than collect player cartridges.
Publicado originalmente por admiraldtercs:
...
Maybe but dosnt that render the entire game pointless. If only a copy of the MC is kept and the original goes free then theirs literally no danger. If you yourself ain't eing turned into the cartridge as the game suggests then your entire directive of, avoid this outcome, is mute as you yourself aren't in any danger of being trapped.
Another thread essentially brought up the theory that you're already in a simulation (the "real you" may have since passed away and your mind is uploaded to the computer) just it's not Mita's simulation ...but that's how she gets ya.

When you download MiSide in the simulation world, somehow she's able to pull you out of your server and trap you in a cartridge in her own world.

Whether the "real you" is around or not - I find both of these situations equally concerning because if it's a sufficiently accurate copy, then the copy is just as much me as I am, for as far as I care or am considering except when it comes to my survival instincts which are still causing me to respond from the instance of me that I'm currently writing from - like... I'm not going to be okay with dying just because I know that there's a copy of me that will live on - but if the copy is accurate enough then I will believe that there's a copy of me that will probably live on and that copy is also me.

If it looks like me, quacks like me, and thinks like me, then I'm pretty it's also me.
Última edición por Kiddiec͕̤̱͋̿͑͠at 🃏; 21 ENE a las 10:34 p. m.
Publicado originalmente por titanopteryx:
Well the answer is a spoiler so I'm going to put it in spoiler tags.

There's a safe in the basement. If you open the safe the first time you go to the basement you find your cartridge and it's at 17% converted. So you aren't one yet, but you're on your way to becoming one. Which she omits.
Publicado originalmente por Lazarus:
I know thats the agreed result of that for now but...

i really think thats not the % of you becoming a cartridge, rather, its the % of the game. She is playing a game, and is restarting it each time, as she says in the start when you hear the noise from the basement "it happens everytime"

the % on the cartridge is how close you are to the game ending imo
There's no reason it can't be both.

Whether she is copying you or downloading you from an afterlife metaverse,
either way, you had to get into her world and be getting copied or transferred at least ONCE.
The rest of the times could essentially be playback or how long until you've reached the end of her track that she's built for you to run around in.

Furthermore, people seem to think that the cartridgification occurs over the amount of time you're in Mita's world for - which probably is the case if she's managing to transfer you from some afterlife metaverse server, but in the event of making a copy - it's more likely that what the number corresponds with isn't time, but rather the amount of data you've given her by interacting with things. She needs you to interact with everything in order to get to 100% - whether that's through running through 100% of her track, or getting analyzed / scanned from 100% of our variables, inputs, responses, etc. to create an accurate simulation / copy.

Publicado originalmente por Nico:
...
In my own opinion though, the writing for this game IS lazy because of how many of the world mechanics are hand-waved, explained poorly, or simply illogical (even by the game's rules).
Pokemon does the same thing yet it's the best selling media franchise in the world now - granted that's mostly because of its merchandise, not the games themselves but still... the merchandise only exists because the games exist!

I think MiSide does a good job of not leaving any definitive proven contradictions (just things that look like they might be contradictions from one or two perspectives but not others) while also having enough going on to make it plausible with the right theories.

We also can't trust that anyone in the game has reliable information about the game world, because none of them are gods - and a creator isn't a god either, because most people who create video games, never expected that any% glitch speedrunners, or tool-assisted A.I.s would then proceed to play and smash their game to pieces in the ways that they do.
Related to that last point :
https://www.youtube.com/watch?v=nKJlF-olKmg

Yes, it leaves you hungering for more - but that's what most good series / franchises do - at least in terms of business.

What I think makes MiSide so great, though, isn't it's lack of satisfaction, nor would it be great if it left you satisfied. It isn't the bad ending, and a good ending wouldn't improve or lessen what makes it great either.
What makes MiSide truly a masterpiece is that it manages to touch on every highly important modern topic ...and invite you to think deeper about them.
It is very good at extending this invitation to think, and that's what stands out above the destination, or even the journey, or mods, or photo mode creativity.

This isn't the only thing that it is good at but it's the most useful and engaging thing that it is good at.

Publicado originalmente por moshiwakeda:
I think it's just an overworked gamedev who had a nightmare after he finally passed out
I think this is a lazy interpretation that doesn't give much to gain other than to put down MiSide, mentally and go do other things in life BUT...

I really like it for its simplicity. lol
It just works as a functional interpretation.
Última edición por Kiddiec͕̤̱͋̿͑͠at 🃏; 21 ENE a las 11:43 p. m.
< >
Mostrando 76-90 de 148 comentarios
Por página: 1530 50

Publicado el: 15 DIC 2024 a las 8:54 a. m.
Mensajes: 148