Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
http://steamcommunity.com/sharedfiles/filedetails/?id=259528439
I apologize for the audio being a little poor. I recorded the whole video before I realized my audio device wasn't set to use my headset. :(
I really think a lot of it has do to with exactly what you are trying to accomplish and what you want out of the system.
as with all tools/things you might find that a cheaper/free product has the features you need/want. roll20 is both cheaper and more expensive. cheaper has less features while more expensive has a much closer feature list. fantasy grounds features are many and in constant development and are easily viewed on their website. roll20 features are many and in constant development but you are required to create an account and login to view them.
Skimming the different between 'free', 'supporter' & 'mentor' - it's mostly being able to share stuff across campaigns and few other non-essentials (dynamic lighting, enhanced tablet support). The only one I see that might be an issue is you can't create custom character sheets - but you CAN use community created sheets - and the community is pretty busy. I seriously doubt it will be difficult to find characters sheets.
So..yeah I still say you are way blowing out of proportion the expense. There is nothing crucial to gaming on the pay side. Most people aren't going to use the API. Dynamic lighting is neat but hardly required. So I'll ask again: Exactly what features are missing from the free side that you deem so important?
I still contend the major issue here is what you want to get out of it. FG supports a certain type of game play very very well. It has a higher pay point of entry but probably a lower lifetime cost depending on your needs. I don't think either one is particularly better than the other.
There are a number of videos posted to the community that show the combat tracker and combat on a map and these are available for testing within the demo. You can test out the Pathfinder RPG, D&D 3.5E and D&D 4E rulesets with the demo to get a good idea on the sort of functionality provided by a ruleset. PFRPG and 3.5E are the most similar to a commercial ruleset since they include library content which can be dragged and dropped into encounters, onto story elements, etc. Items can be dragged to your campaign items, further edited and then added to treasure parcels you can link to stories and give to your players as rewards. Loot can be assigned and auto-divided out among the party.
Other rulesets have different functionality. For instance, in Deadlands Reloaded for Savage Worlds, the combat tracker uses playing cards for initiative and allows you to deal poker cards and hand out poker chips -- even play a full game of Texas Hold'em as your players around a virtual table.
The features listed above are for CoreRPG which works for any game system. You could play Savage Worlds using CoreRPG if you wanted, even though there is a much cooler and specialized ruleset available for it.
Thanks in advance.
For nested tables, create the first table to roll a d6 and set the results of 1-2 to roll on a second table by dragging the second table to the link location between the 1-2 and the text description. You can link to anything that way, such as items, treasures, monsters, encounters, etc. If the link is another table, it will auto-roll on that one and continue the process. If you want to roll on multiple tables, add multiple columns to your first table and link a 2nd and 3rd table to the 1st and 2nd columns, respectively.