Fantasy Grounds Classic

Fantasy Grounds Classic

Do all players need all modules?
Let's say my friends and I all bought the base Fantasy Grounds. Then lets say I bought all of Savage grounds myself and they did not. Could they piggyback off my purchased modules in a game? Or do they all need to buy the same modules I did?
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When a GM starts a game, he can choose what books from his library he would like to load into the players system when they join. So, for instance, I force load the player's guide and player tokens onto their systems when they join so they can look up any info they need and can place their token on the map.

They won't need access to the module you're playing since you can make the map accessable to players without allowing them to see the DM info. Anything that is preloaded will be removed when they leave the game.

So basically, no they won't need to have purchased any of the modules in order to play in them. They would need to purchase them in order to run them though.
Thank you so much, pal! That was all I needed to know :D
Fantastic, just made my money spent well worth it
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Data postării: 9 mai 2014 la 16:23
Postări: 3