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CONGRATS! I am envy.....
Having said that... I still have plenty of legendary chars to pick from and the game is a blast to play anyways and I'm interested in that (especially spiral) far more than I am interested in stuff like gachapon.
2%
You can click on the details label right of the banner to see droprates
Damn, so getting 2 legendaries from 10 pulls is kinda nuts
100 for beryl and 100 Simona
my summon statistic says (290 summons 7 Legendries 2,41%)
wich doesn't feel good considering i pulled Rawiyah wich you get for free
and Guzman who is simply grap...
https://steamcommunity.com/sharedfiles/filedetails/?id=3320132727
As the game continues, you will likely to need (at least) 100 pulls to get 1 legendary.
Even you are focusing on 1 character for a 100 pulls, you may not get what you want.
This is what happening to me now.....
Really do not understand, how players can pull 2-4 legendary in a 10 pulls.
The game is designed to eventually get you to 2% rate.
You might temporarily get like 5-8% BUT the game will eventually scale you down.
What matters is quality of SSR you get. Do you get something crappy or even worse - a dupe or launch character(aside of beryl/inanna/nono/alexei)
Game counts ANY SSR as you 'getting lucky' for it's hidden pity system and hence any 'crap' you get is actually ultimately a bad luck.
Vice versa anyone not getting lucky getting something early on will eventually get much more lucky and come back up to 2% rate as well. Chances are - with better characters.
The game is not designed to push you toward the 2% rate reality is. As the sample size increases everyone draws closer and closer to the statistical average which will be the base rates. Its how math works at a fundamental level.
Statistically speaking - someone should always remain lucky or unlucky. This never happens however. The devs confirmed the 'unlucky' pity exists in one of the streams.
But I am quite confident the opposite also exists as none of the big whales who were lucky that I know kept their luck. In fact they all dropped hard into 'fixed pities' right after their lucky streaks.
Game basically takes your amount of pulls done and your SSR % from said pulls and tinkers the odds slightly behind the scenes.
It's also important to note that the longer game goes on - the better your odds of getting something good are since majority of initial gacha units are quite meh and majority of post release ones have some use, so ideally you want to get lucky later into the game.
Guzman/Teadon/Samantha/Iggy/Leonide/Miguel/Xavier/Nergal are pulls you certainly don't want to make and generally almost never worth investing into since they will forever remain 1 star(unless you get unlucky with dupes) while you work on better SSRs.
Col/Lily/Nungal have very few uses too.
Alexei/Momo/Magnus have some use in live PVP. at least.. especially Alexei. But if you don't care about that - also dead pulls.