Sword of Convallaria

Sword of Convallaria

Who should I get daily memory shards for now?
My Maitha just reached five stars, and now I'm not sure who I should replace her with. Tell me who should replace her from this list, ordered in what I think my priority should be.
Inanna
Safiyyah
Cocoa
Rawiyah
Alexei
Faycal
Leonide
Xavier
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Showing 1-15 of 17 comments
Meowish Oct 29, 2024 @ 12:53pm 
Depends on what faction team you are building.
If you haven't already started a faction team, go for faction leaders.

Also, since it's going to take 3 months per character, make sure to choose faction leaders with advanced buffs over those with normal buffs.
Last edited by Meowish; Oct 29, 2024 @ 12:58pm
Derpykat5 Oct 29, 2024 @ 12:57pm 
Whoever you use most regularly. If you don't use anyone on that list, just drop Maitha altogether so you get more shards for the other four.
TigerNightmare Oct 29, 2024 @ 1:49pm 
Originally posted by Meowish:
Depends on what faction team you are building.
If you haven't already started a faction team, go for faction leaders.

Also, since it's going to take 3 months per character, make sure to choose faction leaders with advanced buffs over those with normal buffs.
What's a faction leader? Just someone with an aura?
Meowish Oct 29, 2024 @ 3:37pm 
Originally posted by TigerNightmare:
What's a faction leader? Just someone with an aura?
A faction leader is someone with a field wide faction aura that buff all faction members of the same type on the field.
eg. Rawiyah/Maitha buffs the SoC faction.

And there's 2 types of leader aura, the advanced type and the basic type.
eg. Abyss has the basic Drifters faction buff, Miguel's version is the advanced.

There's 3 types of major aura design in this game similar to Langrisser:
[1] Faction Buff (Leader Aura): Field wide passive buff, all members of the same faction get the buff no matter where they are on the map.
[2] Command Aura: These could be buffs or debuffs, and there's a limited range/masses where it's effective.
[3] Flag/Tower/Object Aura: Same as command aura, these have a limited range except that the object emitting the aura is immobilized.

Same types of aura do not stack but overlap each other, but different types of auras do stack and that made up to some insane damage buff or defense buff depending on your team builds and preferred strategy.

Mastering the Auras is one of the way to beat stages higher level than your team. And building a team that benefits from these aura to its maximum is the fun part of team building in the game. :winkycat:

This design creates the FOMO in gacha where you feel the need to collect heroes of the same faction for these team building. :awkwardsmile:
eg. When running a Iria faction, or if you like Safiyyah a lot and wanted her to be as powerful as can be... You will need Iria's faction leader in her team, so either Xavier or Dantalion is "required"...
Derpykat5 Oct 29, 2024 @ 3:39pm 
For the record, faction synergy buffs are not required. I don't use any of them and haven't been having any trouble clearing content.
Meowish Oct 29, 2024 @ 3:53pm 
Originally posted by Derpykat5:
For the record, faction synergy buffs are not required. I don't use any of them and haven't been having any trouble clearing content.
Yup, because SoC did a bad job copying Langrisser and the stages are way too easy to require such designs yet as a start up. But it's only a matter of time before you will need them when they raise the stage level, your commander level caps at 60, contents will go all the way to lv100+ in later date. Of course, there will be more stuffs to grind like character signature gear with further unlockable skills from maxing those gears to cover the power gap, just to squeeze more money from its players where the grind zone of the game gets wider and wider that there's no way to catch up without paying for resources. :winkycat:
Derpykat5 Oct 29, 2024 @ 3:55pm 
Originally posted by Meowish:
Originally posted by Derpykat5:
For the record, faction synergy buffs are not required. I don't use any of them and haven't been having any trouble clearing content.
Yup, because SoC did a bad job copying Langrisser and the stages are way too easy to require such designs yet as a start up. But it's only a matter of time before you will need them when they raise the stage level, your commander level caps at 60, contents will go all the way to lv100+ in later date. Of course, there will be more stuffs to grind like character signature gear with further unlockable skills from maxing those gears to cover the power gap, just to squeeze more money from its players where the grind zone of the game gets wider and wider that there's no way to catch up without paying for resources. :winkycat:
You seem to have an irrational hatred for this game, either that or you just despise the genre in general. You're reaching quite far for reasons to hate on it.
Meowish Oct 29, 2024 @ 4:04pm 
Originally posted by Derpykat5:
You seem to have an irrational hatred for this game, either that or you just despise the genre in general. You're reaching quite far for reasons to hate on it.
Knowing what you should know is the way to win a gacha game without paying much. You need to plan way ahead on stuffs you need to do if you even want to catch up to the top rankers. If by perfecting a game and knowing it means hating for you, then yeah, it tells us that what you see from the advises are something "negative" that you don't like in games. :winkycat:
Derpykat5 Oct 29, 2024 @ 4:09pm 
Originally posted by Meowish:
Originally posted by Derpykat5:
You seem to have an irrational hatred for this game, either that or you just despise the genre in general. You're reaching quite far for reasons to hate on it.
Knowing what you should know is the way to win a gacha game without paying much. You need to plan way ahead on stuffs you need to do if you even want to catch up to the top rankers. If by perfecting a game and knowing it means hating for you, then yeah, it tells us that what you see from the advises are something "negative" that you don't like in games. :winkycat:
Ok, now you're just raving. You're going on tangents about mechanics that don't even exist, dooming about them being pay to win, and spouting baseless assumptions left and right. That's not "planning ahead", that's trying to assume the worst.
Meowish Oct 29, 2024 @ 4:19pm 
Originally posted by Derpykat5:
Ok, now you're just raving. You're going on tangents about mechanics that don't even exist, dooming about them being pay to win, and spouting baseless assumptions left and right. That's not "planning ahead", that's trying to assume the worst.
Nope, the reason it's mentioned is because it's already there in the originals they tried to copy. And if this is your 1st XD game, well, i can understand why you tried to be ignorant about what may going to happen soon. But it's only a matter of time that you will see it coming, but judging from your approach to the game itself, you didn't seemed to plan to stay long in the 1st place let alone wanting to know its future. Well, not that it's a bad thing, not everyone sticks with an online game forever. I am here due to i am curious to find out how much more they will try to copy cat from Langrisser... at least for now, at end game, this game isn't really something i'd recommend in compare to Langrisser. But since it's a live service game, there's chances it might get better if the player base demands a better treatment and knowing some other games treat their players better is a weapon to get such voice noticed. :winkycat: But right now, if you want to spend years in grinding to get to the top, Langrisser is way more carefree in compare to SoC.
TigerNightmare Oct 30, 2024 @ 1:20am 
Not one vote for anyone all day? How disappointing. I have specifically been avoiding aura abilities because they're conditional by their nature and I don't like the idea of building a team around them. It's something I'm willing to look into eventually—I'm currently having issues against Auguste's final boss in The Fool's Journey—but my roster just isn't big enough to have every kind of team available. The nearly 900,000 experience required to bring any unit to level 60 is too much to ready any epics to fill out teams that only have 1-3 legendaries to the category.

I was just going to put Inanna in, but I think I'm just going to start with Safiyyah until she gets two stars to get her life steal, then do the same with Cocoa, Alexei, and Xavier, and by the time that's done, Col will hopefully reach five stars and I'll need to revisit this. Hopefully I can just pull Auguste soon and it won't be an issue.
Ojustme Oct 30, 2024 @ 1:38am 
Cocoa is someone you really want to push all the way to 5 stars. Her happiness buff going from 30% chance to proc to 100% is insane and is a cornerstone for a lot of cheese in the game (a bit sad you don't have Acambe, but she can support others well too)

Saf is the 2nd unit I'd keep at least untill 4 star and probably all the way to 5. More targets, higher dmg cap, more range - all very useful things on one of the most versatile units in the game.

The last slot I would leave to just get units you use to 3 star and rotate them when 3 star reached. Inna wins quite a bit from pushing to 4 star though, because extra range on her ability (which is doubled by flight of the princess) is quite nice.
Last edited by Ojustme; Oct 30, 2024 @ 1:40am
Ojustme Oct 30, 2024 @ 1:44am 
Oh, since you have Alexei, he also wins quite massively from 5*, especially if you're into PvP. After everyone you actively use gets 3 star, I'd honestly push him all the way to five, probably even earlier than Saf, but nor sure about that.

So I'd go with Cocoa as permanent spot till 5 star, Saf till 3 (or 4, honestly, tough choice here), Inna till 3, then Saf either stays till 5 star or rotates for Alexei till 5 star, while third slot remains flexible for stragglers.
Last edited by Ojustme; Oct 30, 2024 @ 1:47am
TigerNightmare Oct 30, 2024 @ 1:58am 
Originally posted by Ojustme:
So I'd go with Cocoa as permanent spot till 5 star, Saf till 3 (or 4, honestly, tough choice here), Inna till 3, then Saf either stays till 5 star or rotates for Alexei till 5 star, while third slot remains flexible for stragglers.
Good info, thanks. Where would you rank Auguste within them?
Meowish Oct 30, 2024 @ 2:57am 
If you are just doing a mix and match without maxing out their damage and defence output... Since you have Maitha at 5 star, Cocoa can wait, she basically works just like Maitha most of the time, but heals more when you get her hp to 8k, yet she can't compete with Maitha's field wide healing imo, and to get her a full heal spec will miss out all her knock back skill and other useful passives, in the end, you will either need to pick heal or tank to focus on. For tanking part, she's better than Maitha due to she tanks all types of damage, while Maitha only tanks physic. But Cocoa's not really useful in the long run imo, i run Cocoa with a Vlder faction here occasionally mix with SoC or Alacrity so i have Rawiyah and Col as back up leaders. Rawiyah's +8% damage and -8% damage taken is good to have. And Col's +15% crit and 15% crit damage is a must have for those doing archery and assassination... She buff Rawiyah up as well, making her crit a lot with her already powerful attacks... So among that list, the top you should be prioritizing is Rawiyah, she has that unlimited knock back as well which is super useful in a lot of stages. So in the end, i often use Maitha over my 5 star Cocoa, due to Maitha get that extra def from Rawiyah, while Cocoa only get +1 mov fron Lilywill... Maitha also works well with Dantalion and Safiyyah as she's among the Iria roster as well... And Magnus doesn't really fit in my team build so Cocoa can't benefit from him... So in the end, Maitha ended up more useful for me. But honestly, most of the time i often went with no tank no healer and a full dps team nowadays, especially those that benefits from both Vdler + SoC or Alacrity buff... since Momo is my mvp here, and Lily with crazy single target damage... Though Cocoa might show up as top power in a lot of people's list due to how SoC calculate HP in power (similar to Langrisser), but she's not really useful, she's based on Jugler in Langrisser imo, but unlike Jugler who can do unlimited + field wide heal, Cocoa has a limit here making her not as useful... The top recommendation goes to Rawiyah imo...

Your 2nd priority goes to Inanna, she can be paired with any team with that healing + move again buff, that's something vital in strategy planning, especially in pvp.

Auguste is great when you have Gloria buffing him up with Union Faction buff. But he's one of those disposable type, which means he can be replaced in later date. In fact, if we don't get faction into consideration, Alexei works better, especially how he can't die easily makes him a great asset when fighting the weapon boss. He's just dim in compare to Agatha.

There's 2 types of legendary imo, those that's OP or have unique skill set that's a must have, and those that are replace-able. Inanna is no doubt the best tactical asset with her move again skill, she's equivalent to Liana in Langrisser. Samantha is arguably the most useful healer around, equivalent to Tiaris in Langrisser (one that works best with tank type team)... Rawiyah is an all rounder that have a lot of useful features. Faycal... if you run him with Alert gears + full alert skill set and pairing him with Momo doing similar gears and skill set, you can almost auto most contents below Lv70 easily... the rest in your list are replace-able by one another... well... in case you need extra knock backers, Xavier could be a good choice, but quite the limited usage... Alexei might do better there... and no one beats Rawiyah on that job since she can knock back every turn... Safiyyah is great just like how Akambe is great i guess, the summon + extra attack part makes her an asset, and her retaliate counts is a great fun if you know how to build around it, but she needs Dantalion to shine while Akambe might turn deadly with Miguel.

In short, there's only 3 worth your time and trouble in that list, Rawiyah Faycal are both great with SoC and Alacrity run (Col leader), and Inanna's act again goes with any team. Just note that Faycal require specific gears to shine, eg "Irian Combat Bow" + "Hunter's Intuition" + "Destruction of the Tower".

For the faction thingy, it will be great if you decide early, because once you decided which faction to stick to, you will only need to pull specific characters from certain banners, which gives you the leisure to save up luxites and skip those that you didn't needed as a free player. You don't have to build a faction team of every type, that's for the whales. You basically just need one.

For PvP, it's near impossible to bring in a full faction, as your opponents will surely prevent that from happening, so a full rosters of leaders that can bring their own buffs are preferred there. But that's something to focus after you have your PvE team sorted out.
Last edited by Meowish; Oct 30, 2024 @ 3:59am
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