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I only pulled Beryl earlier today, so I don't know that much, but she's even slower and will act after Col. She has some nice moves but they cost 3 NRG, so she'll be stuck with her basic attack if you don't put stuff that has her restore NRG faster. So far, I have her strong single target spell, and a spell that attacks in a line of fire that leaves the ground burning. She can also get a skill that lets her step on fire and get healing from it. My biggest problem with her is that she's so slow that she tends to not get anything to do after my five other characters act.
End game has really tough enemies who aren't suited for assassin playstyle of Col too much. She is still good due to her rank 7 passives(needs both) but ultimately has too many problems in too many scenarios.
You are often limited by amount of deaths too and she is very likely to die unless you are wasting her extra turns on returning to safety.. in which case might as well be using a stronger ranged unit to begin with.
Beryl can non stop single target nuke with defense ignore. Pair that with extra range legendary staff and she is pretty safe while at it too.
Falcon > Col
Col needs investment, high levels and dupes specifically, and until then Falcon beats her, and Col falls off later anyway so why would you even invest in her unless your a fan, but her literally wooden mask appearance isn't getting her that either. Many still think she's a he.
Col needs stars farmed for max efficiency and those stars are better farmed on other characters as f2p - Inanna, Gloria, Beryl.. Later Saffiyah and Auguste.
F2P once you need 2 parties will usually use 1 party based around Iria/SoC faction and another based around Gloria. Albeit you can't really make a good union party so you will mix fillers in as well.
You can make Col somewhat useful IF you got her passively while aiming for beryl, but aiming for her is bad idea.