Dead Wells: The Devil Fragment

Dead Wells: The Devil Fragment

My thoughts so far...
I found a chair. I used it to kill several giant monstrosities and creatures. Overall a promising demo. Few problems in my opinion though:

- It was a bit too easy to ignore most of the games' systems, I ended up jumping/walking away from most attacks vs using the parrying/dodging mechanics.
- The Flail and the Trash are very powerful due to the fact that they can ignore the stamina requirement of weaponry (The flails' "block" attack is very spammable and stamina starts regenerating immediately after you finish using it)
- For the trash, it's intended downside of slow attacks is easily bypassed by perfomring quick weapon switches between hits, allowing for a surprisingly effective 0 stamina weapon at both range and close quarters, jokes aside it was probably my favorite weapon due to that 'tech'.
- Bosses did not pose any real challenge, a majority of their attacks seem to be easily avoided by just weaving between close and long range, with the rare attack that could actually hit me if i wasn't careful. (though it is funny to beat a massive enemy to death with bloody pillows)

overall I think the game's good though, just got kinks to iron out. Also the UI is pretty dreadful to an extent. I did get used to it however, but I'd strongly suggest trying to have some sort of unified menu implemented for the sake of convenience if possible.