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discovering new glitches is always nice but because of simplicity of the game, i don't think there would be any new glitches
as far as i know everything that was supposed to be found was found because people have checked everything they could in level editor, to see how triggers activate and how to manipulate them etc.
now we don't even have simplest clipping into wall which was one of the most important things in the run, second one was using binoculars to activate triggers and third one was manipulating save files which was found in tr4 first when messing with level editor, and some number values bla bla
but it let you do run that instead of being 4 hours, was 30 minutes
it's especially annoying that tr 1-3 remasters still have old bugs and are possible to speedrun with already developed strategies
and i understand if AOD was not possible to speedrun like it used to be in old one but AOD needed to be fixed as it was effecting normal gameplay, crashes, clipping, falling out of map etc. but in tr 4 and 5 these glitches were not affecting normal gameplay