Tomb Raider IV-VI Remastered

Tomb Raider IV-VI Remastered

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Still no Updates?
Like the Headline says I wonder, why theres still no Updates? TR6 Is still ugly as hell and the controls are still so annoying. Some NPCs Look exactly the same. TR5 has a weird bug where corpses blinking weird showing the skybox and the controls freak out when stuck in some weird camera angles.

TR 1-3 seemed to get much more attations, 4-6 seems abandoned like they just wanted to drop it. Not cool :angrylara:
投稿主: chakkman:
Zombie の投稿を引用:
Like the Headline says I wonder, why theres still no Updates?
The developers all reported sick, that's why they had to temporarily employ monkeys which didn't understand the code, so, we all have to be patient a little more.

On a more serious note, I'm not sure what you want to hear apart from general shrug of the shoulders. Although, thinking about it, you can't hear that, of course, unless people have arthrosis.

By the way, the things you mentioned about TR6, they won't be changed. You're asking for significant changes which aren't tge scope of these remasters. And, you're also talking way too generally, so, as a feedback for the developers, it's pretty useless.

And, no, the TR4-6 remaster is surely not "abandoned", or whatever modern buzz word to make our point bigger than it is is being used.
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16-30 / 93 のコメントを表示
Zombie の投稿を引用:
lacktheknack の投稿を引用:
there's been no patch yet. Hard for them to improve the experience without them releasing the patch.

Give them time. AoD is a massive beast they had to partly rush. Do you want them to rush it for a THIRD time?

Im not mad or something just heard the GOG version is different. And remember 1-3 they patched it every few days. Its just a bit sad thats all.
1-3 they patched it every few days? Uuuuuh... Don't know what game "1-3" would be cause it's certainly not TR 1-3 Remastered. It's factually wrong.

After launch on Feb 14th 2024:

Patch 1: March 12th
Patch 2: April 11th
Patch 3: June 6th
Patch 4: November 4th

That's 9 months for 4 patches. Not every few days, and stuff like TR3's flat as hell lighting (especially in London) wasn't largely fixed until the very last patch.

The whole entire first month people were complaining about key items being near invisible against texture floor (notably The Cistern), opaque water textures and opaque pitch black rooms from a distance preventing from seeing through at a distance, and All Hallows was inaccessible after a 100% secrets playthrough of TR3. Among other things. These were way bigger problems and likely way quicker to fix than half-baked/unfinished textures and models.
最近の変更はVic Viperが行いました; 3月19日 1時41分
Malbec の投稿を引用:
EF_Neo1st の投稿を引用:
The thing with TR IV is ... the beginning is really "outstanding", [...]
and then it gets back to just normal terrain and normal textures [...]
leave a "feeling" of downgrade [...]
but Alexandria levels really felt)

Aww, come on, don't leave us hanging like that. "Alexandria levels really felt" ...like what?

Bt srsly, is this the general consensus so far: V is mostly 'actually done', IV still needs some time in the oven and VI needs... what does VI need? More ingredients?

I had started on IV, but then I put it on hold after I'd read even one of the devs had suggested doing so.

In the little I played of it, I did notice stuff like some 'classic' textures replaced with actual geometry in the remaster, and it did look pretty sweet. And so this falls off later in the game?

How about V? Is stuff like this implemented throughout the entire game?

(Thing is, though, I kinda want to play them in chronological order, like I did with I-III, so, as long as IV isn't finished, it doesn't really matter.)

All in all, slightly disappointing. I'd even pre-ordered (which was a first for me) based on how pleased I was with I-III Remaster.

But yeah, let's keep things in perspective; it's not like we're being bombed out of our houses, we just playin' vidyagaamz.
In comparison to the beginning of TR4, compáred to what they did there to wjat they did at Alexandria?
There is no "Aww, come on, don't leave us hanging like that."even more because I explained.
In the little I played of it, I did notice stuff like some 'classic' textures replaced with actual geometry in the remaster, and it did look pretty sweet. And so this falls off later in the game?
To say "some classoc textures" is to neglet everything tbh, when it start the "not tutorial level" the whole geometry of the cave, walls, ceilling, floor, it all changed into more detailed 3D (what I also poorly described) and it carried over to sand too later on, but all that falls off at Alexandria too and honestly it would look outstanding with it too.
There are more areas of Alexandria to talk about but then I would ve covering far more than that and I just dont want to cover it all (lengthy) but Alexandria, in comlarison to all that until there and even more with the first few lvls, the difference is "huuuge".

Like I said, they did put extra work that was not put on the first remaster and Alexandria dont look bad, but to deny the beginning and until there the remaster of IV had a quality in graphics that dropped drastically at Aĺexandria is to deny facts.
Malbec の投稿を引用:
I had started on IV, but then I put it on hold after I'd read even one of the devs had suggested doing so.

...

(Thing is, though, I kinda want to play them in chronological order, like I did with I-III, so, as long as IV isn't finished, it doesn't really matter.)

The remasters of 1-3 aren't really consistent in their level of polish, either. They all start out pretty impressive, but the further in you go the more it's just a matter of texture replacements and arbitrary lighting changes to make things look different without actually putting that many manhours into it.

Honestly, I think the fact that they have indicated that more polish is coming at all already puts this pack ahead of the first one. There, we just got the TR1 Greece geometry changes that were already in the EGS version at launch. Unless I'm misremembering?

Point is, TR4 is perfectly playable in its current state, and I would not advise anyone to halt a playthrough to wait for whatever polish they might throw at it in an update that might not hit for weeks or months. And its not like whatever is in that update will make it a fundamentally different experience somehow.

I mean, let's be real here: Very few people who bought this collection will play the games only once - you will likely keep replaying them every so often, just like you have been with the originals. So if I were you, I'd play them now, and then enjoy whatever changes they make the next time around.

TR6 on the other hand... I wouldn't expect them to do much except finish replacing the character models and rolling out the effects that are in the GOG version to everyone. That game just... is what it is, and that is unlikely to ever change.
最近の変更はaeglosistarionが行いました; 3月19日 5時02分
Just to add to @aeglosistarion’s point above - I’ve just finished TR4 and the later levels do have a fair amount of polish. You see a lot of 3d objects in later levels too - especially in special rooms / puzzles.

The only play which looked bad was Coastal Ruins and that was mainly due to the lack of grass / foliage and the fact that some 3d objects (roof tiles, etc) that existed in the previous level were not present in CR despite being effectively the same texture.

Honestly, TR4 is as polished as any of the first 3 games for the most part already.

AOD is a mess, but then it always was a mess.
Nobleflame の投稿を引用:
Just to add to @aeglosistarion’s point above - I’ve just finished TR4 and the later levels do have a fair amount of polish. You see a lot of 3d objects in later levels too - especially in special rooms / puzzles.

The only play which looked bad was Coastal Ruins and that was mainly due to the lack of grass / foliage and the fact that some 3d objects (roof tiles, etc) that existed in the previous level were not present in CR despite being effectively the same texture.

Honestly, TR4 is as polished as any of the first 3 games for the most part already.

AOD is a mess, but then it always was a mess.

yeh I am currently just passing library in TR4 and so far it looks great especially the GLOBE puzzle :) not much really to be polished on 4 looks great as is, as for TR6 that jooks looks and plays awful no matter what they do to the game, it would need a whole remake not a remaster to actually feel like a classic TR game and not a crystal dynamics pile of junk.
ProbusVerus の投稿を引用:
It is kind of a bummer I keep having my TR4 and TR6 gameplays on hold because of this....

Same.
Vortex85 の投稿を引用:
ProbusVerus の投稿を引用:
It is kind of a bummer I keep having my TR4 and TR6 gameplays on hold because of this....

Same.

Why do it then?
Zombie の投稿を引用:
lacktheknack の投稿を引用:
there's been no patch yet. Hard for them to improve the experience without them releasing the patch.

Give them time. AoD is a massive beast they had to partly rush. Do you want them to rush it for a THIRD time?

Im not mad or something just heard the GOG version is different. And remember 1-3 they patched it every few days. Its just a bit sad thats all.
And people whined and whined and whined about every step they took. Just be patient.
I couldn't care less about TR VI, it's trash. Just focus on fixing/improving TR IV and V.
aeglosistarion の投稿を引用:
[...]

Fair points; advice taken.

(...now, where did I put my backpack...)
lacktheknack の投稿を引用:
there's been no patch yet. Hard for them to improve the experience without them releasing the patch.

Give them time. AoD is a massive beast they had to partly rush. Do you want them to rush it for a THIRD time?
People like you that defend any devs are so sad , devs should be criticized for taking long to update and be told everyday to fix the damn game
最近の変更はSPYROYOが行いました; 3月19日 22時08分
Please be patient, it is a Virtue and Virtues are blessed spirits we just might meet like the ones in Actraiser. LOL. It's only been a couple of months and figuring out how to debug the games in patches can't possibly be easy work. Did anyone else notice some strange texture distortions in Chronicles after you have put down a baddie? Also in AOD, during gameplay and cutscenes, a strange graphical line distortion sometimes shows up in the characters.
I really kind of wish TR I-III Remastered had that Quicksave feature.
Yeah supposedly they didn't fully finished the updated graphics for TR4, so I'm waiting for an update.
Wast1980 の投稿を引用:
TR6 is a lost cause.

They should focus on TR4 and TR5.
it could benefit greatly from graphics overhaul
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