Drop Duchy

Drop Duchy

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A Few Suggestions
First and foremost I would like to congratulate the Devs for creating this masterpiece of a game. I have a few suggestions which may improve the game:

- Let the players see which player tiles are still in the deck, or is this designed on purpose (i.e. making the player remember which buildings are still in the deck and their mechanics)? If so, maybe an option to add this feature would be nice
- Add a sandbox mode where players can test out combinations with cards they have unlocked and learn the game mechanics because sometimes the card description are ambiguous (as others have pointed out)
- Preview the consequent number of units as you click between the units during combat phase (the 3:2 calculation is not very intuitive).
- Add a feature to differentiate overlapping building area of effect, perhaps dots of different colors or paterns can be arranged in tiles where the overlapping occur

- Add support for other resolutions
- Let spacebar be used to continue dialogue menu (as previously mentioned by another user)
- Show which faction was used in the high score (it's not shown iirc)

These are just my two cents which everyone may or may not agree with so I hope to hear what others in the community too, thank you!