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This map need a good cpu (min 3,2 GHz) and enought RAM.
Have you installed the 4GB Patch?
What say the logfile?
Maybe the grafic settings are to high.
If logfile show funktion errors (Zugriffsverletzung) reinstall Omsi and these maps.
Logfile:Date: 11/20/2024
Time: 7:09:06 PM
Version: 2.3.004
0 7:09:06 PM - - Information: OMSI is working in fullscreen mode
1 7:09:07 PM - - Information: TIR - looking for DLL path...
2 7:09:07 PM - - Information: TIR - DLL path not found - TIR disabled [0]
3 7:09:47 PM - - Information: Options dialog created
4 7:09:48 PM - - Information: Weather dialog created
5 7:09:48 PM - - Information: Profiles dialog created
6 7:09:48 PM - - Information: Time table running dialog created
7 7:09:48 PM - - Information: Start dialog created
8 7:09:48 PM - - Information: Menu 2 created
9 7:09:48 PM - - Information: Menu 3 created
10 7:09:48 PM - - Information: Tut dialog created
11 7:09:48 PM - - Information: Menu pos set
12 7:09:48 PM - - Information: Bro initialized
13 7:09:48 PM - - Information: Human engine initialized
14 7:09:48 PM - - Information: Forms set
15 7:09:48 PM - - Information: Captions set
16 7:09:48 PM - - Information: Screen ration set
17 7:09:48 PM - - Information: Init3D: BackBufferFormat = 22
18 7:09:48 PM - - Information: Init3D: Hardware vertex processing
19 7:09:48 PM - - Information: Init3D: Max iso = 16
20 7:09:48 PM - - Information: Init3D: Hal active
21 7:09:48 PM - - Information: Creating 3D device procedure finished
22 7:09:48 PM - - Information: 3D initialized
23 7:09:48 PM - - Information: Direct sound initialized
24 7:09:48 PM - - Information: Create main manager...
25 7:09:48 PM - - Information: Veh array created
26 7:09:48 PM - - Information: CS initialized
27 7:09:48 PM - - Information: Station manager created
28 7:09:48 PM - - Information: OBB created
29 7:09:48 PM - - Information: Tex managers created
30 7:09:48 PM - - Information: Tex manager started
31 7:09:48 PM - - Information: Tutorial manager created
32 7:09:48 PM - - Information: Material manager created
33 7:09:48 PM - - Information: Scenery object manager created
34 7:09:49 PM - - Information: Human manager created
35 7:09:49 PM - - Information: RV type manager created
36 7:09:49 PM - - Information: RV lists created
37 7:09:49 PM - - Information: Spline manager created
38 7:09:49 PM - - Information: Time table manager created
39 7:09:49 PM - - Information: Currency manager created
40 7:09:49 PM - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 7:09:49 PM - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 7:09:49 PM - - Warning: Did not find texture file "reifen.bmp"!
43 7:09:49 PM - - Information: Visual helpers created
44 7:09:49 PM - - Information: Audio Mixer erstellen...
45 7:09:49 PM - - Information: ---
46 7:09:49 PM - - Information: Download Internet Textures...
47 7:09:52 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/1.jpg
48 7:09:52 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/2.jpg
49 7:09:52 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/3.jpg
50 7:09:52 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/4.jpg
51 7:09:53 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/5.jpg
52 7:09:53 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/6.jpg
53 7:09:53 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/7.jpg
54 7:09:53 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/8.jpg
55 7:09:53 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/9.jpg
56 7:09:54 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/10.jpg
57 7:09:54 PM - - Information: Problem while getting file http://projekt-gladbeck.de/inbus_img/BOG_Bild.jpg
58 7:09:56 PM - - Information: Input Manager erstellen...
59 7:09:56 PM - - Information: Tastaturbefehle laden...
60 7:09:56 PM - - Information: Game Controller laden...
61 7:09:56 PM - - Information: Progman initialisieren...
62 7:09:56 PM - - Information: Partikelvertices initialisieren...
63 7:09:56 PM - - Information: Lichtquellen initialisieren...
64 7:09:56 PM - - Information: System-Scriptvariablen initialisieren...
65 7:09:56 PM - - Information: Redline initialisieren...
66 7:09:56 PM - - Information: Traffic Path Manager initialisieren...
67 7:09:56 PM - - Information: Plugins initialisieren...
68 7:09:56 PM - - Information: Spline-Helper initialisieren...
69 7:09:56 PM - - Warning: Did not find texture file "path_car_1.bmp"!
70 7:09:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\002_Hochbahn Storung\Chrono.cfg" could not be loaded!
71 7:09:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\003_Hochbahn Storung\Chrono.cfg" could not be loaded!
72 7:09:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\004_Hochbahn Storung\Chrono.cfg" could not be loaded!
73 7:09:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\005_Hochbahn Storung\Chrono.cfg" could not be loaded!
74 7:10:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\002_Hochbahn Storung\Chrono.cfg" could not be loaded!
75 7:10:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\003_Hochbahn Storung\Chrono.cfg" could not be loaded!
76 7:10:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\004_Hochbahn Storung\Chrono.cfg" could not be loaded!
77 7:10:56 PM - - Error: The file "maps\Ahlheim_Laurenzbach Updated\Chrono\005_Hochbahn Storung\Chrono.cfg" could not be loaded!
78 7:11:06 PM - - Information: Load maps\Dusseldorf\global.cfg map...
79 7:11:06 PM - - Information: Load Cloud and Snowfall objects...
80 7:11:06 PM - - Warning: Did not find texture file "texture.tga"!
81 7:11:06 PM - - Warning: Did not find texture file "Snow_1.bmp.001"!
267 10:29:41 AM - - Information: Weather loaded
268 10:29:41 AM - - Information: Map camera loaded
269 10:29:41 AM - - Information: maps\Dusseldorf\global.cfg map loaded!
270 10:29:42 AM - - Information: Refresh Tile: 493, maps\Dusseldorf\tile_1230_10908.map ...
271 10:29:42 AM - - Information: Refresh Tile: 434, maps\Dusseldorf\tile_1231_10906.map ...
272 10:29:42 AM - - Warning: Did not find texture file "text.bmp"!
273 10:29:42 AM - - Warning: Did not find texture file "Textfeld.bmp"!
274 10:29:42 AM - - Warning: Did not find texture file "Textfeld.bmp"!
275 10:29:42 AM - - Warning: Did not find texture file "Textfeld.bmp"!
276 10:29:42 AM - - Warning: Did not find texture file "Textfeld.bmp"!
277 10:29:42 AM - - Warning: Did not find texture file "text.bmp"!
278 10:29:43 AM - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
279 10:29:43 AM - - Information: Refresh Tile: 439, maps\Dusseldorf\tile_1231_10908.map ...
280 10:29:44 AM - - Information: Refresh Tile: 441, maps\Dusseldorf\tile_1231_10909.map ...
281 10:29:44 AM - - Warning: Did not find texture file "text.bmp"!
282 10:29:44 AM - - Information: Refresh Tile: 438, maps\Dusseldorf\tile_1232_10908.map ...
283 10:29:45 AM - - Warning: Did not find texture file "Textfeld.bmp"!
284 10:29:45 AM - - Warning: Did not find texture file "text.bmp"!
285 10:29:45 AM - - Error: The file "Sceneryobjects\ADDON_Dusseldorf_Ruhr\VerbotHohe.sco" could not be loaded!
-100 Fps is too much, max 30-35(Or less with type of big and complicated map)
-Tiles 1 max. 2 is also to much and a lot of more calculations and overload for the CPU.
-750 m is Ok.
Also to consider:
ADVANCE SETTINGS
No automatic timetable analytics OFF
Visible driver in own bus ON
Show ticket selling and passenger dialog hints ON
Autosave OFF
Show error messages OFF
PERFORMANCE
Reduced Multithreading OFF
Load whole map at start OFF
GRAPHICS
Stencil Buffer Effects OFF
Shadows OFF
Rain reflexions OFF
Human visible rain reflexions OFF
GRAPHIC ADVANCED
Activate belopw FPS: 0.000
Deactivate above FPS: 0.000
Reduce Tile count below FPS: 0.000
Increase Tile count above FPS: 0.000
Use Material Channels All ON
Manual Screen Ratio: 1.778
Use Only Low-res textures OFF
Limit all textures OFF
Max Tex Mem for High-res tex 4096.0
Real Time reflexions tex size 512.0
SOUND
Max. Sound 400
AI vehicle sound active ON
Scenery sound active ON
Doppler effect OFF
Reverb effects OFF
AI TRAFFIC
Road Traffic Max Count: 50
Road traffic factor: 50 %
Parked Cars: 40 %
Human Max Count: 100
Factor Passengers at Stations 100 %
Scheduled(E.G.buses): 20
Schedule priority 3
Used reduced AI list OFF
Schedule traffic is very important and play a key role by the perfomances of the map.
More high the number more calculations and deteriorated are the perfomances. This number 20 included buses, trams, trains, etc.
Must remember always that Omsi is a game full working and dependent of CPU(processor). Near all is processor. RAM a lot less and play a secondary role and finally Graphics Card very, very, very little.
Big maps(and maybe also no good optimised)can overload the processor work with at the end very poor perfomances and FPS, lag, freezes and others.
More "relax" work the processor, better is.