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The developers (2 Students) had nothing to do with any of the DLCs. One of them is working on the follow-up "LOTUS", which is in an very early Early-Access-State now.
As for the DLCs, these are developed by 3rd parties and usually published onto steam by Aerosoft (Publisher.) If you want to complain about prices, those would be the devs (i.e. Halycon and Bustrainz) to complain to, though you can't really, as they actually try to support their products the best they can in most cases. It's usually Aerosoft that's a little slow to publish hotfixes and such (like when they released the 280.33? Remember when the brakes didn't work? Bustrainz offered the hotfix through their VK page long before Aerosoft got it published on steam. Halycon already issued a hotfix for their recent DN95 on their own website.) A good chunk of these devs do care about the quality of their addons, it's usually the publisher that makes some rather questionable decisions IMO.
2) Publisher is Aerosoft
3) new DLC are developed by 3rd party studios or players
4) Game isn't supported for some years
5) There are tons of free content for game, you don't have to buy any of these DLC
6) AI is good, creators of maps are dumbs, because they don't know how AI works = bad AI on their map
7) Which bugs do you mean? For me, game is working correctly without any problem. These problems aren on your site, not on a game...
Do you know about the 4Gb Patch?
The problem is that there is no other game out there that comes close to this simulation. I'm hoping "The Bus" are coming out soon, and it is better than omsi 2.
@Alber Well, 80% overall positive ratings, 1500 unique players every day, best game by active players/reviews in Bus Simulation category, but it's trash. I don't believe you and even you have private profile :p
The big bug is YOU behind PC :)
I have mostly 3500 hours played for maybe 6 year, I can remember every place, every road and you are telling me, than you found 1000 bugs on original maps, okay, continue with it :)
PS: I don't have any invisible bumps on Berlin-Spandau and drove it like 2000 times.
+1 Same here. No issues at all. OMSI rocks!
You're obviously not doing something right. I can honestly say that I've never had an Issue with OMSI. Sure, the graphics are dated but other that that, my game has always been fine and I've been playing OMSI for about three years now.
Maybe it's time for you to quit OMSI altogether rather than jumping on these boards having a rant because it's obviously stressing you out and to use your own words, you're finding it 'Frustrating', and 'Unacceptable'. Best call it a day then.
Ok then. Shame it didn't work out for you. Bye.
And am i a fanboy because i have a good time in omsi 2???
Strange world :/
I rarely have seen them driving my fair amount of Kilometers around. I will see that I'll get the jumping bus when I get near Rathaus Spandau when it gets really busy, especially when driving an Articulated Bus (due to the limitations of the sim and it struggling in these instances, the intersection of U Ku'Damm, as well as the S+U Zoo stop in X10 is also notorious for this.) That is more due to a limitation of the sim.
In Spandau, I will see massive traffic jams in which you have like 30 AI cars merging in with each other. This typically happens at the Wasserwerkstr. and Stadrandstr. intersections. These seem to be more or less problems with how the AI is set up on the map though than the sim itself. The AI behavior can be a little reckless as they do love doing brake checks right after lane changes, this is something I wish would be changed here. That in my opinion has been one of the biggest drawbacks of the sim. There is "Free walk" bug too, which in the first OMSI worked okay apparently, but in OMSI2, has you falling through the ground, not too big of a drawback as it isn't a very well known or used (or attempted to use) feature.
With that said, the high purchase price of OMSI2 in the west is a well known issue, the base USD price should be much closer to the converted value of the Russian price IMO (As of today, around 17 USD, though on sale for about 15 right now) rather than the 35 USD Aerosoft asks for. It has a lot to offer, with some excellent addons, both paid and freeware, but it is certainly showing its age by now, and the fact that more competition is starting to show up around the corner, some offering some improvements over it in some ways. At this point, it will come down to whether or not Aerosoft is willing to bump the price down, and that is rarely seen on any of the products they have sold, not just OMSI2.
Really, what competition is that then because I certainly haven't seen anything to do with buses (apart from the forthcoming LOTUS), that comes anywhere near the realism of OMSI.
OMSI is only showing it's age in terms of graphics and optimization issues but gameplay is till second to none when it comes to realism.
PS,..I've got LOTUS and I've had it for months and I tell you what, for those that don't know, the graphics are identical to OMSI so no improvement there to be honest.
LOTUS is the primary one, and will offer real world MP on top of that too. There are other projects around Steam, mostly small one man projects built on Unity that look not too bad. I think one of them is made by the same guy working on Metro Simulator. In terms of system fidelity, yes, they lack massively compared with OMSI2, but it seems they work a lot more smoothly than OMSI2, and with slightly better graphics in some cases. Honestly, I do like the systems simulation of OMSI2, and no one has truly attempted to get near it in that regards but LOTUS (since this is Marcel's new baby.) LOTUS right now is in a very primitive state, and we don't know if it'll get past a "early release" state too. I think we will find out by some time in 2021 (my honest guess) how far it will go.
I personally love OMSI2, but am realistic to its shortcomings. For starters, OMSI2 was outdated the moment it came out back in 2013, running on 32 bit, and had many of the problems we see today in the Sim still. I guess we cannot blame the devs (Marcel and Rudiger(sp?)) too hard. This had been a project they had started many years back if I recall correctly (back in the 32 bit era), and most of the work in the background was made from scratch, including the engine IIRC. Not bad work for a small team, and they did a great job replicating Spandau to a reasonable extent, and adding in the Chrono function. But the optimization problems have plauged the sim for a while. I can only imagine how things would be if they didn't split. Graphics would likely be the same, but there could have been refinements in optimization.
I personally never had an issue with OMSI2 graphics per-say though. Gauges and parts of the UI are typically readable, everything is clear enough. For what it was built on, it's actually good in my opinion.
As i said before it rarly crashes for me. And i have no problem with the ai.
And there is no competition for this game for years to come. I play it daily, and enjoy it.
If there is one thing that annoys me, it is the freezes, don't know if its loading or calculation something, and my specs are:
i9 9900k oc to 5 GHz, 32 Gb ram
rtx 2080ti 11 Gb ram
Game running of an ssd.
But i ENJOY playing this game.