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The "big four" for damage in SPAZ 2 are probably Plasma Dispensers, Mass Drivers, Pulsers, and Sniper Cannons. Plasmas and Mass Drivers are probably the best "mothership killers", although using too many of either is often a mistake that leaves you open to enemy strike craft. Generally, 1-2 Mass Drivers and/or 2-3 Plasmas seems about right to me.
More hopefully useful semi-random advice:
Thanks >.> why not 2 snipers and 2 mass drivers and 2 dispenserys? Also what hanger ship is the best?
Also why do my shields and health melt in like 5 seconds even though i have like 30k shields and 100k health? Plus shields recharge so slowly their almost useless in a battle so i just use my wingman as the meatshield. Lastly What is good for engines? Missiles are never in back of me even if im super quick so miniguns seem a bit pointless and bombs dont seem to do much damage if any.
The only drone type I use, generally, is Zappers, and I use them primarily for defensive purposes against incoming ordnance. I mostly reserve the rear of my ships (as they are oriented to the front, not for "broadsides") for drones and point defense (Flak/Mini Guns). No, PD is NOT useless, even with a fast ship.
Re: shields/health: HP is *almost* useless; it's the "dump" stat, to be frank. If your shields go down in front of a strong opponent, the consequences will likely be quite dire, no matter how much HP you have. As for why you lose shields, then health so fast, you're almost certainly too slow; anything under 120-150 for a Speed stat is desperately slow, in my opinion.
Shields don't recharge all that slowly, unless you've lost ALL shields. If that's happening a lot, something is "up". You may need to change to a different playstyle, that doesn't have you under enemy fire quite so often.
Remember that what each person posts is largely personal opinion, although the advice might be perfectly valid and sound and give you great input regarding how to start or even exactly what you want (more for some than for others... but that's what makes life interesting, or at least not as boring as it might otherwise be: we're all different!).
I've used MacHammers less; I'll give them a whirl on my next run (going to do a melee brawler, much along these lines).
Thanks, BTW, for reminding me of other weapons ('sides Pulsers and Snipers) that get that "2 for 1.5" turret bonus. I assume there's some missiles that do the same thing but I avoid most indirect fire, so...
I love ramming ships but i have yet to find anything early game that doesnt get me destroyed. Cannons and lasers do next to nothing a battles take forever plus they usually end in a loss and besides ion missiles nothing below torpedos do any damage. Its not very fun spending the first 30 mins to an hour just tagging behind others battles because i can never win a 1v1 till i get medium weapons.
No even like threat 5 - 10 bandits i lose to without snipers or mass drivers. Doesnt matter if im quick and never get hit either since even if i load my ship with 15 cannons and vaporize the shields fast i do almost nothing to the hull with any weapon below 2 slots. Im clearly missing something and i have no clue what. I have synergy, speed and i never get hit and i still do nothing to anyone without almost end game weapons. And i dont challenge strong ones. I literally cant kill a 5 threat bandit with a 20 threat ship because i do no damage and if i do kill it it takes around 20 minutes per battle. Also yes this is on normal.
My games always have medium at level 15 >.> lol
They have never gotten me anywhere close to that. All my lore drops plus exploring a 100 sector map gets me to level 5.
The time spent grabbing Lore drops is also "The Golden Times" for picking up resources at nodes, since for much of it you will be under the limit where captains will "notice" you in a hostile manner (assuming you haven't changed that specific slider in the Sandbox settings =) ). It's the only time (besides killing time in Zombie space later) where I really bother doing so, in fact; I don't even bother actually assembling my ship to any kind of design, until I pass that threshold, while I zip around at 136+ Starmap speed and map the galaxy ^^'.