Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What I mean by "meta-game" is that there's no real objective, once you beat the Zombies; essentially, you've actually already won the game, so you need to come up with your own goals to keep the game amusing, if you want to continue. Now, starting a new game is fun too, but I think most of us have at least one game that they let evolve, to see what kind of monsters they can build. You can also meta-game goals and objectives during the main game (before you beat the Zombies) as well, to spice things up and/or increase difficulty.
This thread has some decent "meta" goals you might want to try, if you can't think of any off-hand =) .
By the by, so far on every update I've personally seen MinMax has NOT broken older saves (props to the devs!), so if you decide to play the extended post-endgame, it's not the same risk as it is on most games; my very 1st save ever still works fine. Old games DO take on new rules and mechanics right away, mind you! After the Strike Craft update, I suddenly had 3 6-star large SCs for "free" on my oldest active game and *all* blueprints (that I know of, anyhow ^^'); MinMax gave older saves what they felt was a reasonable match to their level. As another good example, on my current post-game build the Defensive Fighters were Attack Fighters, a deprecated variant:
http://steamcommunity.com/sharedfiles/filedetails/?id=847305333
(By turret, NOT module: 3x Plasma Dispenser, 2x Particle Hose, 2x Zapper Hangar, Defensive Hangar, Zapper Pod, 4x Flak Cannon)
That's my 2nd oldest save, btw, and has lasted through 3 updates with no problems.