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Most projectiles move way too slow.
Sure the Gauss has a bigger punch, but a single 3000 damage slug is not nearly as powerful as a volley of 2-4 2000 damage slugs- Not to mention I thiink Mass Driver rounds move faster than Gauss rounds.
I also agree that the Gauss rounds should move a LOT faster, and probably shouldn't be a green plasma ball. Honestly, I'd have been satisfied with a yellow "mass driver" round, or even just a larger version of the mass driver round.
Requiring tremendous power, but also a physical projectile. While the projectile itself isn't explosive or anything (I think it's usually just a solid chunk of metal) the speed and kinetic energy it has is enough to essentially combust/explode anything it touches while it punches a hole straight through.
which means.. no green ball of plasma, but if anything a equally fast projectile as a mass driver (essentially the same tech iirc) and yellow (because of air friction causing air to burn)
if it were to be more "realistic" it would be a near instantanious hit.. Not sure on the distances Stardrive 2 is dealing with in combat, but the projectiles are travelling in the league of 5000 m/s (18000 km/h or 11200 mp/h) I think it would be over before the frame can update on your screen...
Except there is no air to burn in the cold vacuum of spaaaaace...
Well then there wouldn't be any sound, movement of ships would look different etc. etc. don't bring this one up here.
But I'm not in disagreement with faster and maby a different color, if it's possible.