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Why shouldn't PC owners use any PC approved controller if they so desire instead of having to buy a 360 controller or install a controller converter program?
Something I admittedly find additional annoyance with because I should not have to use converter software to use a controller other than one of the controllers Microsoft designed so Shaquille O'Neal can play Halo and Call of Duty.
But then, some devs just don't seem to care that much for players who either have different tastes or don't want to spend as much. Sonic Generations also has trouble with non-360 controllers, and Telltale managed to make a card game that's more picky about its hardware than SKYRIM is!
They write in mouse and keyboard support, but just port over the 360 controller data and stop there.
Good thing people make controller conversion software now.
Also, isn't the PS4 control fully comptabile?
and I don't have PSTV or PS4
I know that you may have wanted to rant and not have the actual reason, but since you asked a specific question, I'm giving you the answer.
Back in DirectX 9 Microsoft introduced a new controller API called XInput to replace the old DirectInput. While it is possible to use both APIs[msdn.microsoft.com], Microsoft doesn't recommend it. They have depricated DirectInput and that's that.
Sony isn't going to make an XInput driver for the PS3 controllers. PDP[www.pdp.com], the makers of your joystick, probably aren't either. So your choice is to use a third party XInput driver/wrapper like MotioninJoy[www.motioninjoy.com] or Better DS3[betterds3.ciebiera.net] or to petition the developer to implement DirectInput in their game.
I hope that helps.
That's because XInput is Part of DirectX and some Windows related stuff while supporting other game controllers like fightsticks etc need extra programming and that costs money.
Just played Transistor, if I plug in my Dualshock 3 or 4 it detects them as well and even gives playstation prompts, pretty ♥♥♥♥♥♥♥ simple and useful. On Linux I could even get DS4 LED work with basically one command. No need for any Xinput wrapper or x360ce at all and no 360 prompts when not actually using 360 controller. I heard Far Cry 4 did that as well so improvement has happened.
I have a logitech controller with a switch in the back that allows it to be either. It's brilliant. That's the easiest solution in my book.
No sloppy software emulation. They designed it to work as both right out of the box. It's also shaped like a PS controller, so it's more comfortable than an Xbox controller.