Elegy For A Dead World

Elegy For A Dead World

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Yay for the dead game
let us celebrate this useless broken thing
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Ziba Jan 26, 2024 @ 11:04pm 
Once upon a time, there was a game about writing stories. For many years people visited its painted lands and dreamed of what might have occurred. No-one knew that the seeds of its eventual death were planted at the very beginning. A number, a 32 bit number. Innocent. Just math. The number given to each story.

4,294,967,295!

We'll never get that high, thought the developers. Elegy will be able to hand out numbers to every story forever! Besides, Steam itself gives us the numbers. They must be grand and good numbers.

But the numbers were not Elegy's alone. For Steam gave out a number to every workshop item for every game. One million, two million, ten million, twenty million, a billion. The numbers grew and grew until one day:

4,294,967,296!

A number so large it could no longer be described in 32 bits. A number so high it was impossible for the aged and unprepared technology behind Elegy to understand. Elegy's world filled now with impossible numbers. It tripped and stumbled trying to understand what it thought just couldn't be.

And then the lights just.... went.... out.
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