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Colonist skills are the key here. There are 60-70 individual skills and colonists only get a handful, but can learn new ones. Currently they provide several invisible perks, but in upcoming updates those will be more pronounced. You'll see colonists pushing towards certain roles in colonies past the few hour mark, manning specific rooms and equipment and providing specilist knowledge in emails.
I mean even RL groups like NASA have stuff like Commander - Mission specilist - or hey lets toss out star trek (please lord no color coded jumpsuits I couldn't help myself to hand out red shirts.....) have mission jobs - I'd like to see this to help players better select crew
as well as a larger group to choose from