Lovers in a Dangerous Spacetime

Lovers in a Dangerous Spacetime

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jfarceur Jun 3, 2016 @ 7:54am
New ships ideas - Brainstorm
So I thought new ships could be cool, and that a lot of people have ideas.

I suggest we make one post by idea, and see where that leads.
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Showing 1-9 of 9 comments
jfarceur Jun 3, 2016 @ 7:55am 
The coffee maker

Every team member is falling asleep, and there is a coffee machine on the ship. Every minute or two, you must get coffee, or you fall asleep. And someone must make fresh coffee every once in a while. If you get sleepy, you become really slow.
Last edited by jfarceur; Jun 3, 2016 @ 8:16am
jfarceur Jun 3, 2016 @ 8:07am 
Starfighters

Replace the Guns with small, independant starfighters. Controls would be like A to Thrust, Y to shoot, and the fighter would rotate like a miniature Jelly Roll. Dock the Fighter to get back into the ship.

Maybe the fighters could be damaged. When broken, they don't fire anymore. Dock at the station to repair.
Last edited by jfarceur; Jun 3, 2016 @ 8:15am
jfarceur Jun 3, 2016 @ 8:15am 
The Ring

The ship is a "Ring", gravity is excerced toward the exterior of the ring so that players eventually walk upside-down (where left is right and right is left). Every system is easy to access, being in the same "corridor", but it takes more time to cross the entire ship to get to the other side.

When a player jumps, he sticks to the ceiling instead, so left-right are inversed (might be easier/harder to navigate).
Last edited by jfarceur; Jun 3, 2016 @ 8:40am
theFlyingKahoon Jun 21, 2016 @ 10:39am 
I have an idea for a ship. It could be a really long, wormlike sort of one with guns on the side!:steammocking:
jfarceur Jun 21, 2016 @ 2:39pm 
Originally posted by Newt_Boy:
I have an idea for a ship. It could be a really long, wormlike sort of one with guns on the side!:steammocking:

I wonder how the shields would work on that one! :-p
jfarceur Jun 21, 2016 @ 2:47pm 
Ball and chain

The ship is two small ships linked by a soft chain, or by a hard tunnel. Both have shield and propulsion units, and teleports to go from one to the other. One has radar, other haz Yamato.

Either you drive them both at the same time, or only one of them, the other one being pulled like a trailer behind a car.
Ry5 Jul 3, 2016 @ 7:22pm 
the starfighter one sounds like a lot of fun. The docking for repairs is really smart.
ackmondual Jul 25, 2016 @ 9:51pm 
Green Lantern ship. Your ship doesn't shoot regular projectiles, but can create constructs that do very things like attack, manipulate the environment, shield, and propel the ship, but such ability requires a lot of skill.

Originally posted by jfarceur:
The coffee maker

Every team member is falling asleep, and there is a coffee machine on the ship. Every minute or two, you must get coffee, or you fall asleep. And someone must make fresh coffee every once in a while. If you get sleepy, you become really slow.
Sounds like a Star Trek episode! :D
ackmondual Jul 25, 2016 @ 9:53pm 
A ship with only 3 gunpods (at 60 degree angles), but has 2 yamato cannons that are powered up. Swap or add in a 2nd shield.

The shields are more powerful, like does short range damage (as opposed to melee), can reflect projectiles back at enemies, and/or absorb shots to heal the ship and/or fire the ships guns.
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