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You also can raise a separate party to level 13, send two characters in there, one who can MALOR in and out, and ferry the others back to base.
This is not a game that is for the faint of heart. It pulls zero punches, and can be brutally unforgiving, even if you know exactly what you are doing. No matter how prepared you think that you are, you are not.
When playing as that party, press the camp menu twice and choose "Go to Town"
When in town, choose Maze, restart an out party, and when you choose the party stuck in the dungeon, mash accept like 6-10 rapidly.
Now go check the inn, all of your party members should be hanging out inside.
Sure it's an exploit right now, but if it keeps ya from quitting the game, you should go for it. =D
The priest spell LOKTOFEIT is your emergency exit button, and will take you back to town at the cost of all the items on everyone.
You could take your priest and mage, give all their gear to the rest of the party, drop everyone else, and then leave them in door hell. Then you could solo mage a while blowing up low level mobs until you get MALOR at level 13 so you and the priest can go back in on a rescue mission.