Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

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Casual Hero Sep 15, 2023 @ 3:25pm
Something About the Art
I hate to even bring this up, because I think it is so amazing that we are getting this "remake"! Proving Grounds had been one of my favorite games since I first played through it a few years ago.
I am just looking at the screenshots, and I feel like something about the art is just kind of setting off red flags in my head. The stairs leading up to the Temple of Cant are kind of strange and bulging in some places, and the stairs even climb up onto the tower wall on the right! It just seems like it wasn't hand-drawn, or at least not much care went into it before it was put out. Of course, this is an early-access title.
I'm also kind of confused as to why a lot of the female character portraits are shown biting their lips, haha! I'm curious how the art was made for this game.
I feel bad complaining about this at all, because it is so cool that this exists, but I just think a few of the art assets here could do with a little polish, or maybe be drawn by hand if possible.

(This almost feels ironic, as a lot of "fans" of Wizardry from the USA spit on the Japanese games for being too "anime"-like. That always annoyed me. Now here I am raising questions about the art in this game! Sorry, haha.)
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Showing 1-15 of 16 comments
DanAmrich_DE  [developer] Sep 15, 2023 @ 3:48pm 
Well, keep in mind that the gameplay here is largely done, but art elements are among the parts of the game that will be updated with future content patches. I'm not sure whether the things that are bothering you are final or not, but I appreciate the feedback.
TeufelHund Sep 15, 2023 @ 3:53pm 
At least it's not Anime...
FireShark Sep 15, 2023 @ 3:56pm 
Originally posted by TeufelHund:
At least it's not Anime...

Yep, totally agree.

I wish is was a little bit more gritty and realistic, seems to have slight "painterly" look to everything, but I'll take it.
It's AI generated. Looks bad. It better get replaced, if I understand valve's policy on this, they consider it copyright infringement and will remove it.
393Groover Sep 15, 2023 @ 4:33pm 
Originally posted by Mr. Spiky Needlearm:
It's AI generated. Looks bad. It better get replaced, if I understand valve's policy on this, they consider it copyright infringement and will remove it.
Hold on, is this known for sure, or are you just speculating?
JeffNachbaur_DE Sep 15, 2023 @ 4:50pm 
i can confirm, with certainty, that our art is NOT AI generated.
ValiantBlade Sep 15, 2023 @ 5:31pm 
Obviously it shouldn't be the only art in the game, considering there are Wizardry fans who prefer the DOS art, but I really like the artwork from the Japanese console versions, it looks a lot like the old Megami Tensei art from prior to Nocturne, and I would like to at least see it as an option.

Also, I don't know if anyone at DE would know about this, but is the second PS3 Wizardry spinoff being localized? The sequel to Labyrinth of Lost Souls, "Torawareshi Bōrei no Machi" (City of Lost Souls) showed up on what was called "English Wizardry Portal" under a tentative title.
Reiska Sep 15, 2023 @ 5:38pm 
Originally posted by ValiantBlade:
Obviously it shouldn't be the only art in the game, considering there are Wizardry fans who prefer the DOS art, but I really like the artwork from the Japanese console versions, it looks a lot like the old Megami Tensei art from prior to Nocturne, and I would like to at least see it as an option.

Also, I don't know if anyone at DE would know about this, but is the second PS3 Wizardry spinoff being localized? The sequel to Labyrinth of Lost Souls, "Torawareshi Bōrei no Machi" (City of Lost Souls) showed up on what was called "English Wizardry Portal" under a tentative title.

The art currently in this game is very much based on the Japanese console art which originated on the Famicom/NES version. (The musical score is also a heavily arranged version of the NES soundtrack.)
ValiantBlade Sep 15, 2023 @ 5:51pm 
Originally posted by Reiska:
Originally posted by ValiantBlade:
Obviously it shouldn't be the only art in the game, considering there are Wizardry fans who prefer the DOS art, but I really like the artwork from the Japanese console versions, it looks a lot like the old Megami Tensei art from prior to Nocturne, and I would like to at least see it as an option.

Also, I don't know if anyone at DE would know about this, but is the second PS3 Wizardry spinoff being localized? The sequel to Labyrinth of Lost Souls, "Torawareshi Bōrei no Machi" (City of Lost Souls) showed up on what was called "English Wizardry Portal" under a tentative title.

The art currently in this game is very much based on the Japanese console art which originated on the Famicom/NES version. (The musical score is also a heavily arranged version of the NES soundtrack.)

Nice, I'm still waiting on a paycheck otherwise I'd snap this up rn. I didn't recognize the art for some reason.
The Rob Sep 15, 2023 @ 7:14pm 
I'm hoping there will be portrait imports. I do like the maze and town art a lot. Looks good!

My favorite Wizardry art is the static monster portraits from NES/SNES area. Tons of character, always fun to discover new monsters.

Current 3D art for this game looks.. fine, but I'm hoping we can run combat in the OG mode as well.

I don't think there is a route to getting the cool monster art I feel is a part of traditional Wizardry, but sure would be cool.

Creeping Coin calls for help!
Creeping Coin appears!
Tyler Durden Sep 15, 2023 @ 11:01pm 
Originally posted by The Rob:
I'm hoping there will be portrait imports.


Same! The option for custom portraits would be great!
dirtydogofdeath Sep 15, 2023 @ 11:25pm 
please please custom portraits! +1
Dashimaki Sep 16, 2023 @ 12:27am 
custom portraits +1
Adoru Sep 16, 2023 @ 12:56am 
Originally posted by TeufelHund:
At least it's not Anime...
Monsters design is clearly based on Jun Suemi work, so it's still "anime". :steammocking:
ReaperX30 Sep 16, 2023 @ 1:27am 
yep custom portraits +1
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Date Posted: Sep 15, 2023 @ 3:25pm
Posts: 16