Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

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Aoi Arashi May 7, 2024 @ 1:58pm
Where is the class guide?
Devs said that there is a class guide online. I sure can't find it on their site or elsewhere. Help please.
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Abscondrel May 7, 2024 @ 3:22pm 
the classes that matter
fighter
thief
mage
priest
the classes added for spicy flavor
ninja
samurai
lord
bishop (you need to have one as a neighbor, but you don't take them with you)

fighters absorb damage and hurt enemies
thieves fight a little and disarm chests
mages cast mage spells
priests cast priest spells
bishops identify items
ninjas are like thieves except better at combat (alignment matters)
samurai are like fighters and cast mage spells (i think alignment sort of matters)
lords are like fighters and cast priest spells (alignment matters)
Madd Overlord May 7, 2024 @ 4:34pm 
They've integrated much of the guide descriptions within the game itself. I'm not able to find any official 'online manual' for this version of the game but if you can always leverage the Wizardry Archives manual for details about character lineages (i.e. race), classes, alignments, spells, etc. All of the spells have descriptions as you learn them within the game, but this PDF has them all listed out for each spell-casting class.

http://wizardryarchives.com/downloads/archivesmanual.pdf
Stefan_Marley May 7, 2024 @ 6:19pm 
Online manual and maps at https://www.tk421.net/wizardry/
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Date Posted: May 7, 2024 @ 1:58pm
Posts: 3