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When I played it in the early 80's on my Apple II, floor 8 had a fire dragon somewhere I would fight over and over again for possible good treasure. I'm pretty sure that is what the gold key was for, but I may be wrong as I'm trying to remember details from 40+ years back. :) Otherwise, no floor 8 has nothing needed.
Floor 4 on the other hand has the blue ribbon needed for the elevator to 4-9 floors. Floor 9 has the chute to level 10. Have fun!
I'm sure you finally made it out by now, but I was in the process of mapping the NES versions of floors 6-8 when you posted this.
I have to admit that mapping those versions of 6-8 were a bit more challenging than any of the original 10 floors. Floor 7, eventually you end up in the area where you fight the fire dragon. If you're not careful you can take the teleporter in the corner of the room that takes you to a section of floor 7 where the only way out is to take the stairs to floor 8.
Floor eight in the NES version is blanketed with dark areas, secret doors, littered with teleporters. The teleporters get nasty in the NW quadrant of the maze, for sure.
The long and short of getting out of that NW quadrant is to take the teleporter at 0E 13N. That will drop you at 7E 12N. From there you move 4 spaces E (11E 12N) and open the secret door on the North wall.
Once in that room take the door at the end of the hall and at the end of that room will be a teleporter at 8E 13N that will take you out of that area back to the center of the maze and drop you at 8E 8N.
From here you can take any of the other teleporters to the other areas of the dungeon. The one with the shortest walk to the elevator is the teleporter at 10E 9N.
https://steamcommunity.com/sharedfiles/filedetails/?id=3246024456