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Yes, the look was already dated by the time I played it in 1986, as that was when Bards Tale 2 and Might and Magic came out. Both of those games had actual graphics for dungeons. Might and Magic, for the Apple II, featured monochrome brick walls, at least for the first level.
Even so, that was an improvement over the wireframe dungeons of Wizardry 1 to 3.
Such good nostalgic moments...I wish I still had my original floppy disk working with my Apple IIe...
The Apple IIe my family acquired in 1984 was my first ever computer. it survived until 1987 when, in a boneheaded move, I plugged it into the wrong voltage socket. I recall getting pretty far into Wasteland when, suddenly, the computer short circuited. And that was the end of the machine and my Wasteland run.
I would not be until 10 years later that I finally completed that game, via an Apple II emulator (AppleWin, which I highly recommend for those looking for a retro experience). If I recall correctly, Applewin had virtual disk drives and virtual floppies (.dsk or .nib files) that you could load into said drives. You even got a loading sound when doing so, somewhat reminiscent of the clicks and whirs of an actual physical drive.
In fact, I was still playing emulated Apple II games as recently as 10 years ago.
My experience with AppleWin led to an enthusiasm for emulators in general, which is how I recently played the SNES version of Wizardry (the program I used was ZNES).
I too have the original game on 5 point 25 disk but I played the game on ibm pc
We had imagination.
To be fair, it's not like we had a choice.
Sure we did, that's why arcade cabinets were still the ♥♥♥♥ through the 90s. Nothing like the Gauntlet cabinet, Golden Axe, Smash TV, TMNT, list goes on.