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If you grind the Dragon, I think the odds are significantly better. It would normally be extremely difficult to get high tier gear just through random encounters but the Fire Dragon always has a chance to drop something rare, so just eliminating the randomness of finding the right monster already helps. Nothing else on Floor 7, as far as I can tell, drops the same level of loot.
And as mentioned, it is easy to spawn the dragon for multiple back to back fights, as long as your party can take it.
I was able to get not just 1 but 2 Lords Garbs and 1 Muramasa Blade and 1 Ring of Health (which is in the same tier) over a total grinding period of 9+ hours spread over a few days. I didn't keep precise count, but that was probably 100+ fights. At the very least, it was nowhere near 10,000.
Anyway yeah that would probably make all the difference, but as far as the standard drop rates go this version is extremely similar to the Apple version.
Yes, Muramasa Blade is practically an "I win" button as long as you have a properly leveled samurai.
Mine happened to be a level 13 Priest converted over to a Samurai, who was level 12 by the time I faced Werdna. Being able to kill him in one or two hits really saves your party major grief.
Most swords show up in your inventory as an unidentified *Sword*, but if you get an unidentified *Weapon*, it's cause for rejoicing, as it means either a Muramasa Blade or a Shuriken dropped. I think those are the only 2 weapons that get labeled as such when they are not identified.
Not as far as I know, But if you want to grind level 10 more efficiently, just apply the same principle I mentioned. Instead of running through most of Floor 10 for the Room encounters, then leaving the floor and coming back to reset the rooms, simply Save and Exit to Title Screen after a successful Room battle. When you reload, you will be back in front of the door and can reenter to generate another fight.
This way you can just grind the fights in the first room of Floor 10 without ever having to go further in.
It's nowhere as efficient as Floor 7 Fire Dragon, as the encounter you generate may not be the appropriate one- i.e. Fire Dragons, Frost Giants, Poison Giants, Raver Lords, Flacks, High Masters (I think), Demon Lords, and similarly high level monsters are the ones you want.
On this version I have grinded the 6 guardian rooms and the dragon in a loop enough times that by selling my haul, I have over 3 million gold. My squad is low 40's in level.
I have yet to find a Muramasa or Thieves' Dagger.
On the Apple IIe, I had found all of those (and two Muramasas) with no grinding and when my PCs were 17-18th level.
RNG giveth and RNG taketh away, I suppose ;-)
Last night, after grinding the dragon some more, I got yet another Muramasa blade. I still cannot find the Vorpal Blade, which I really want as a replacement for my Lord's venerable Longsword +2.
Sure, another Muramasa is great but including a second Samurai on my team isn't part of my plan, which is front line of Ninja-Lord-Samurai. I already have all 3 team members. Ninja has a Shuriken, which makes him quite formidable, and Samurai already has a Muramasa. I just need a suitably awesome weapon for the Lord.
I guess I could make it Ninja-Samurai-Samurai and just have my Lord spectate in the fourth position. Since he can cast both Arcane and Priest spells, he isn't totally useless from the back.
https://www.youtube.com/live/MDRD8eiQ5YM?si=nW0sl_C6hakuwxOt
Nice! I like that you brought your Bishop with you to identify on the fly. Good idea.
Here's a video I posted on how to abuse the same Fire Dragon on the "console maps" version of the Digital Eclipse remake using Malor (6D, 5E, 10N) to quickly get to the Dragon on Floor 7. Once you get Malor you can cut all the running out.
https://youtu.be/mTcEvyribt4?si=_iLN1yawGthZgs6y
Down 6
East 5
North 10
It's the same dragon