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If I'm not mistaken, every level after 13 is between 400,000 XP to 450,000 XP, depending on character class. Average fights can be 1000-2000 XP if you run a full party on the correct floor, maybe 7000-9000 XP if you are leveling solo on Floor 4.
20 million XP corresponds to level 49 or 50 (I think). It would probably take months of dedicated grinding and hundreds if not thousands of fights to reach that level. With how slow combat is, because of the unskippable animations, this can be a chore.
This isn't accurate, as when you finish the game, you get a huge XP boost. And you can farm werdna. I was doing runs through level 10 that took about 15-20 minutes? and you get 250k + whatever you fight.
My party went from 13-18 faster than it went from 12-13.
Well, I stand corrected. Thank you for reminding me that farming Werdna is a thing. When I beat Werdna on the SNES, I recall getting only 50,000 XP and 50,000 GP but I may be misremembering.
I guess it's fair to say, then, that it depends on whether you can sustain the motivation to keep playing once you beat Werdna once.
When you talk about xp boost, you talk about big xp reward when beating werdna first time or a real buff of xp that stay forever ??
Normally, when you do that after a Room battle, you appear back in front of the door, when you reload, but with all the loot and XP you acquired previously. It's the quickest way to reset room battles, rather than leaving the Maze and coming back.
In the SNES version, you didn't lose your items on beating Werdna, which sounds like a change from the original (and this remaster). How do you farm items in the final battle? Do you keep them on your second victory onwards? Or do you always given them up?
The result was 11,904,041 versus 11,941,454 for 37,413.
One hundred and ten thousand in about 20 minutes was an exaggeration.
My apologies."
And you, you get 250 000 xp each run of the 10th floor how ? xD
I think Doom Monkey is saying that the 250,000 XP is from beating Werdna and getting the reward.
Doing so doesn't actually end the game. Your party is awarded a chevron signifying their special rank as elite warriors of the kingdom, so you can always reenter Floor 10 with your victorious party, beat Werdna again, and get the same 250,000 XP reward.
Just rinse and repeat. Although whether or not you would have the motivation to keep playing post-victory depends on your goal. If you just want to beat the game, that's it. But if you want to make Werdna your whipping boy, then by all means go for it.
Yes, this is what I'm saying. If you want to get a character to lvl 20 this is the way. You also can get all the top level gear.
So the trick is that after you kill him and you get your reward, you get 250k xp and lose all your gear.
So you park a character at the entrance, teleport there and then drop off all your gear with the guy who's waiting. Then get your reward and repeat. it's 100% smurfdom. The motivation to keep going is just to get stupidly overpowered.
Right now i actually have 3 melee guys 2 fighters and a ninja who never leave the dungeon as they've equipped amulets of werdna. it gives you stupid powers.
To clarify, you only get the XP reward if you return to town and give up the amulet, right?
So I assume those melee guys in the dungeon will no longer be able to benefit from the huge XP bump. But I suppose that if they're stupidly powerful, you don't need to power level them anymore.
What are you doing with them? Just wandering around and beating everything up?
That way you can give the 250k to whomever you want. Tbh the melee guys are already pretty unkillable with 150 hp and 5 hp regen and resistance to everything.
I should add that I have cast spells on surprise turned off. With that on tips are just going to randomly happen. And then maybe the risk of keeping extra amulets equipped isn’t worth it.