Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Its not been remade like this one but it does run under a dosbox wrapper.
Before it was a Nintendo Classic, it was an Apple II classic- in fact, that was the original platform.
As mentioned, it should currently be available as part of a bundle on GOG, which includes Might and Magic 1 to 5 (I didn't think 6 was included but I could be wrong). I personally played 4 and 5 from this bundle, although I burned out before the end, after getting my characters to level 100+.
Don't know what it looked like on Nintendo, but M&M 1 graphics on the Apple II was just as primitive as Wizardry's. But the mechanics were (in my opinion) more advanced- for one thing, Robbers and Archers should shoot bows from the back rank.
The only thing I didn't like about the Might and Magic series was the training costs to level up. In Might and Magic 5, it was very possible to reach such high levels that you could no longer afford to pay for advancement. You have to engage in some convoluted tricks to generate enough gold. Money being the bottleneck to leveling was a new and unpleasant experience for me. That was one of the reasons that I stopped playing.