Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, in the Apple version of the game which was the basis for this one, you can't run from encounters on floor 10, so farming poison giants is unsafe; your best bet will instead to be farming floor 8 (still with the spell mentioned).
Agreed. The novelty of the animations wears off quickly. Having become accustomed to how quickly combat moves in an SNES emulator, it is trying how long the same battle in this game drags on.
Devs, be so kind and let me grind, would you?
I just fought 3 rows of Creeping Coins on the second floor and it took forever for them to finish their pretty, swirling attacks. I cast some unnecessary Daltos just to speed things along.
I remember thinking creeping coins took too long in the original 80's version. I have a new perspective now. I'm guilty of just hitting them with mahalito just to get things moving. :)
Yes, can confirm that they are on Floor 8. In fact, I've not seen them anywhere else.