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Ilmoita käännösongelmasta
But the combat speed is still the same default speed with no way to slow it down or even speed it up like the original version. This is VERY maddening and keeping me from making a serious go at the game as it takes away from the original experience of enjoying combat and not having to scroll back through text to see what happened! Until the combat speed is fixed, I'll wait to play it through.
Wizardry came out several years before Treasure of Tarmin, I believe.
If you played the original back in the early 80's, you will definitely appreciate this version. It's the exact same core game but they have added a lot of QoL features. I have an Apple II emulator and tried to play Wizardry a few times but never made it to the end. With this game, it was easy to want to get there, so definitely try it. Every sign you see in the maze will spark memories of when you first played it.
If you have any questions, I'll try to keep my eye on this post for a bit. I just finished the game about an hour ago
Wizardry came out in 1981 I believe
There are several of the early titles on the NES actually. I own the physical NES Wizardry 1 that I bought wayyyy back in the day. It has lovely chiptune music and nice amber color graphics.
If you are into the emulation scene, you can find the Legacy of Llygamyn SNES collection, which was released on the Japanese Super Famicom only, but has since had an English translation hack added to the ROM.
I have that one on my SNES-Mini console that was sold a while back, (super easy to hack) - and with the inclusion of the quality of life things that come with the SNES Mini (like save-states, etc) and the vastly improved visuals and music of the Japanese title, it's a pretty great way to kick it on the couch and play the original 3 titles. Highly recommended.
You can even find English ROM-Hack translations of the D.W. Bradley Wizardry 6 and 7 titles on the Sega Saturn of all places. Another of my favorite consoles that I play to this day.
Digital Eclipse has done nothing short of an amazing job with this title, and if I had any real-life friends who had the #@!!%& sense to play dungeon crawler games, I would recommend it to them without hesitation! Alas.
Happy adventuring!
Yeah.
Yeah.
Yeah.
:)
I just kept smiling and geeking out over this gamer on Twitch playing 'Wizardry' on the NES and he has no idea why. :)
The way 'Wizardry' is designed on the NES, one can clearly see the where the Final Fantasy games were strongly influenced by those early Western RPGs.
When the SNES Mini came out on my side of the monitor, the units sold completely through within 12 hours at all the Wal-Mart retail stores in the US; they were all gone.
Did manage to pick up SEGA Genesis Mini but that's about it. :)
Anyway, thanks for reading.