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Do you happen to know if there's any indicator as to when a Light spell is active? Thanks again for the responses.
However there are some bugs where it won't list ALL the party spells that are active. Other than that, how far you can see down the halls is also an indicator of a light spell. If you can only see a few steps, no light, if you can 5 or 6 steps forward, you have a light spell
Agreed with everything Wizard stated above. I did want to add that if you go into darkness you lose your light spell, so if you know you are going to use the elevator on the 1st floor (accessible through darkness) do not waste casting Lomilwa before going through the darkness.
One final thing I will say is that I found once I had the entire maze mapped by hand and was referencing those as needed, I no longer needed to use Lomilwa because I had discovered and documented all of the secret doors. This is a benefit of mapping. If you are relying on the in-game maps with Dumapic you may find a need to continue to use Lomilwa, particularly if you are looking for a hidden door. Just an added benefit to mapping yourself (or downloading maps others created).