Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

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Kriz-Eon Jan 1, 2024 @ 12:22am
Is this the same Wizardry that was on the NES back in the day??
I remember that was the only Wizardry I played back when I was a kid, until I got turned onto Wizardry 8 quite recently... is this one that same one?? Or, I mean, a Remake of that same one??
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Yes and no. The NES version of Wizardry was a port of the PC version, which itself was a port of the Apple II version. The NES version has different layouts for Floors 5-8, though those Floors don't actually matter to the overall game. There are also differences in the encounter tables and treasures, though the NES version also had a bug that made AC pointless. This is a remaster of the original Apple II version and thus does not have revisions from the NES version. Same game? Technically, yes, but there are differences, especially compared to the NES version.
Kriz-Eon Jan 1, 2024 @ 3:08am 
Originally posted by NeonCrimsonSkye:
Yes and no. The NES version of Wizardry was a port of the PC version, which itself was a port of the Apple II version. The NES version has different layouts for Floors 5-8, though those Floors don't actually matter to the overall game. There are also differences in the encounter tables and treasures, though the NES version also had a bug that made AC pointless. This is a remaster of the original Apple II version and thus does not have revisions from the NES version. Same game? Technically, yes, but there are differences, especially compared to the NES version.

Ah, thanks for the answer. Honestly, it was so long ago, like 30-ish years ago, and I never got very far in the game, so I def wouldn't notice or even know about any of the differences and such, lol. But I just think it's cool that we (kinda) have such an old game remade and I might actually be able to enjoy it now, lol. :steamhappy:
camelotcrusade Dec 24, 2024 @ 2:14pm 
The NES version also had more interesting loot (for example - https://retroachievements.org/game/28375 ) instead of just +1 and +2 stuff, you got stuff like the Dagger of Biting, the Mace of Pounding, the Treated Leather, etc. I'm disappointed this version doesn't blend the two loot tables for more interesting and/or mid-tier drops.
Stefan_Marley Dec 24, 2024 @ 2:56pm 
Another big difference between this version and the NES is that starting bonus points are capped at 29 by code so no Lord or Ninja at start.
camelotcrusade Dec 25, 2024 @ 10:51am 
I also just realized this is missing at level 2:
Melito: Magical sparks that deal 1d8 (1-8) points of damage to each member of an enemy group.

I've been hoping my mage would learn it, but she just won't. Finally looked it up, and learned it was a NES thing. It was really nice for blowing through low level enemies.

I know the game is done, but I wish I'd been here earlier to lobby for a NES DLC with the extra loot, spells, and (probably) monsters we had.
Wizardry on NES didn't have Melito in it, and the points were capped like on PC.

You're both thinking of the SNES version, the trilogy cart.

Originally posted by camelotcrusade:
The NES version also had more interesting loot (for example - https://retroachievements.org/game/28375 ) instead of just +1 and +2 stuff, you got stuff like the Dagger of Biting, the Mace of Pounding, the Treated Leather, etc. I'm disappointed this version doesn't blend the two loot tables for more interesting and/or mid-tier drops.

It's all the same stuff, just renamed for the NES version. There are very few loot table differences between the versions. It's actually the maps of Floors 5 thru 8 that are different, and the encounters thereon. All the rest of the game is pretty consistent across versions. The "+1" stuff is how it's all named in D&D, the source of Wizardry. The named items is indeed an NES convention, like in Final Fantasy and Dragon Quest.
Last edited by Gen X Gal Gamer Skye; Dec 27, 2024 @ 12:57pm
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