Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

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DanAmrich_DE  [developer] Oct 26, 2023 @ 5:29pm
Custom Portraits - instructions & free images here!
As of Release 0.2, Wizardry: Proving Grounds of the Mad Overlord supports the importing of user-generated portraits. Custom portraits must be manually added to a specific directory to be recognized by the game.

Supported Image Formats
* The game supports most 512x512 image formats (PNG, JPG, GIF, etc.).
* Animated GIFs are not supported
* Image must be exactly 512x512 pixels to work properl

For Steam, the images need to be placed in the following directory:
C:\SteamLibrary\steamapps\common\MURPHY\murphy\Content\CustomPortraits

To locate the Steam installation directory on your computer, follow these steps:
1. In the Library tab of Steam, right click on the game’s title within the list.
2. Choose “Properties…”
3. In the Properties menu, in the left menu bar, click on “Installed Files”
4. At the top of the Installed Files screen, you will see something to the effect of “Size of Installation: XXGB on [Location]. Across from this, you see a button labelled “Browse…”
5. Click on “Browse…”
6. This will open the MURPHY directory which is where Wizardry is installed.
7. Open the “murphy” directory. Then open the “Content” directory.
8. In the Content folder, make a new folder called “CustomPortraits”.
9. Place any portraits you wish to import into Wizardry into this folder.

You can organize your images within CustomPortraits into folders, but the game will only recognize subfolders one level deep. For example, the images placed within CustomPortraits\Vampires will be recognized, but any images in CustomPortraits\Vampires\Sparkling will not show up in-game.

Be sure the game is not running when you add any images to the CustomPortraits directory.

Once the portraits are added, you may access them in the Create Character or Edit Character areas of the Training Grounds. They will be available in the list of portraits under the Custom header, following all the included Lineage Portraits.

As of today, there are two "official" image packs that you can download to use with this feature.

The first pack offers 10 images of some of the scarier enemies you'll encounter in the Maze, just in time for Halloween:
https://drive.google.com/file/d/1MI2OzkK8cIYN8qtC_M1SV3jcqY4uzOt7/view?usp=drive_link

The second is a gift from our friends at Red Hook Studios, featuring character portraits seen in the Darkest Dungeon series. They were nice enough to send us 12 character portraits for you to use:
https://drive.google.com/file/d/1SU1xNH3Wuc_pLWViqdMxPz0dcqZrDiGj/view?usp=sharing

A copy of these instructions is included with both of these image packs.

Thank you for your suggestions and support during our early access phase of Wizardry development. Your continued feedback is encouraged in both the GOG and Steam forums. Enjoy!

The Wizardry dev team at Digital Eclipse
Twitter: @DigitalEclipse
Bsky/FB/IG: @DigitalEclipseStudios
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Showing 1-15 of 34 comments
Rainy Skies Oct 30, 2023 @ 5:03pm 
Thank you very much for the gift and the ability to use custom portraits.
Quick and easy enough to do, just tested it out.
Cynns Nov 1, 2023 @ 6:16pm 
so this only seems to support up to 26 pages of 10 portraits. is this limited by the engine? Yes, i have a lot of portraits and no i won't use them all but i'm just genuinely curious about it.
tilt808 Nov 2, 2023 @ 2:35pm 
Dumb question, but has anyone done this on Steam Deck and if so how? Thanks
ShovellyJoe Nov 3, 2023 @ 9:07pm 
FYI to all interested, I've started a thread for free portraits I'm developing as well.
ShovellyJoe Nov 9, 2023 @ 2:53pm 
Always makes me nervous when someone links to a ZIP. It'd probably be better to offer those (which I can confirm to be safe) via a OneDrive or Google Drive shared folder.
reason2flourish Nov 11, 2023 @ 4:58am 
I just want to say that the option to use one's own images for characters is a fantastic addition to the game! In the age of AI art, character artworks are easy to create.
SNUBBIRTH13 Nov 25, 2023 @ 2:15am 
I think i I did it wrong, it just shows white portraits.
Chris Dec 20, 2023 @ 6:27pm 
Just out of curiosity why was the cool mask/retainer box for portraits in earlier versions changed from that cool ink pattern to simple frame? It seemed like it would still work with any custom portraits, since it is just a mask slightly on the edges. Was it a performance or compatibility issue? Or just artistic change of direction?
steelmidnight Dec 23, 2023 @ 7:17pm 
I bet alot of those portrait collections people compiled for Icewind dale almost 25 years ago are still floating around online, and would fit the theme of this game perfectly. I had 1000s of them because I liked the art. Not sure if they are sized right, but I'll dig through my old external drives and see if I still have them. This games the perfect excuse to blow the dust off them and use them again.

It may not seem like a big deal on the surface, but great portrait art, especially the real eye catching stuff like Koei, Bioware, and many other companies use, can make a world of difference, probably because it boosts immersion.

Hell, the Romance of the Three Kingdom series thrives on its portraits.
Last edited by steelmidnight; Dec 23, 2023 @ 7:22pm
ChrisP Dec 25, 2023 @ 2:31pm 
For me the path to put the custom portraits was here:
C:\Program Files (x86)\Steam\steamapps\common\Wizardry\murphy\Content\CustomPortraits

If you install steam and games to the default locations this is probably the same for you.
Se7en x Knight Dec 26, 2023 @ 4:58pm 
Thank you so much for allowing us to use our own portraits!!! TY TY TY TY TY TY
Kriz-Eon Jan 1, 2024 @ 5:17am 
Thanks. I'm so stoked that the DFFOO portraits work in this game, hehehe. :3
(I couldn't get the having the portraits sorted in a folder thingy to work, but when I just dumped all of the pics into the CustomPortraits folder without an extra folder, that worked... for those that are having trouble with this.)
Last edited by Kriz-Eon; Jan 1, 2024 @ 5:18am
Kriz-Eon Jan 1, 2024 @ 3:09pm 
Is there a limit as to how many Portraits the game can remember?? I added more Portraits and I can see some of them, but now some of the other Portraits I had in there that worked are gone...
Kozzy Mar 16, 2024 @ 12:58pm 
Awesome, thank you for adding this! I love adding community portraits in rpgs :)
PG Apr 9, 2024 @ 2:50pm 
Made some custom portraits at the resolution you listed, but for some reason they come out super pixelated and crunchy during gameplay. Any tips?
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