FINAL FANTASY XVI

FINAL FANTASY XVI

Statistieken weergeven:
Fair Warning - Game is a cutscene fest
I played this on PS5, and it never relents on the cutscenes. If sitting through a lot of them, and I mean hours upon hours upon hours, tends to bore you then I'd avoid this game.

There is also no grinding, no real rare loot to go after, no mini-games, and the side quests are basically MMO type stuff. It's a very linear game through a linear story.

I'm not saying it's a horrible game, because it does what it does pretty well, but just don't go into this thinking it's like the other Final Fantasy titles. I know people will say, "Final Fantasy always has cutscene!" and that's true... to a point... this game takes it to another level.
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46-60 van 69 reacties weergegeven
Origineel geplaatst door x-siffror - Tsume - Shadow:
*Coming from ffxiv*
Good. I enjoy main scenario roulette. Aka cutscene rolo.

this. its yoship. dungeons with mob > hallway > boss > repeat
Origineel geplaatst door Noma:
The combats are made by the guy behind DMC 4 and 5's combats. Calling it a button masher is a show of ignorance. Nobody is going to applaud you, though. What's next ? Tales of games are too button mashy so they're not real JRPG ? Ys ? Dragon's Dogma ? Yakuza ? The ♥♥♥♥♥♥♥ FFVII Remake ? Your mind is too narrow, be water, my friend.

Anyway, JRPG have cutscenes, FF games especially have long cutscenes. Remember the Nibelheim cutscene from FFVII ? All the cutscenes and CGI videos during the space segments in FFVIII ? The whole Mi'hen operation in FFX ?

Get a grip, people. FFXVI is as much a JRPG and as much a FF as any other FF.
And yet it’s nowhere near the technicity and precision required in a DMC game. It’s a game that wants to look like DMC but is just a button smasher without any finesse. It’s just about launching attacks and waiting for a cooldown, rince and repeat. Fights are a borefest outside of boss fights, and there are not a lot of these.
Game is hot trash, worst final fantasy yet, even worse than the boy band simulator one

The gameplay is beyond atrocious. I felt ripped off just from borrowing a ps5 copy. I can’t even imagine the thought of paying money to play this atrocity of a QTE simulator

Just watch the cutscenes on YouTube and thank me later
Laatst bewerkt door kiteless 凧無し; 20 aug 2024 om 2:02
20 hours of cutscene lmao

Most FF games only have 6 hours of cutscenes and XVI beat Hideo Kojima games 10 hours of cutscenes
Origineel geplaatst door Tintler:
Gen Z attention span is low. This game isn't for Gen Z.
It's a great game for mature audience.
I have ADHD, get bored of breathing, 'OOH SHINY" is my catch phrase and I will get distracted with any thought that crosses my mind, and I have the patience to enjoy the cutscenes lol. Gamers nowadays can't be assed to stop eating cocaine crayons and furiously pressing buttons 24/7.
Laatst bewerkt door Fulgerion; 20 aug 2024 om 3:11
Origineel geplaatst door Stoibs:
Origineel geplaatst door Tintler:
Gen Z attention span is low. This game isn't for Gen Z.
It's a great game for mature audience.
Ironically enough us long-time Millenial/Gen X fans of FF since the 90's are probably the most divisive of, and hated this game for both the reasons mentioned here and well.. just straight up *not* being a FF/JRPG game at all.

It's a glorified button masher Devil May Cry game with cinematics and setpieces.

If you were a fan then you would know that Final Fantasy was never intended to stay turn-based. The franchise is an evolving theory aiming to reinvent itself ad nauseam. And perpetually turn-based would be incredibly boring. But it is about time they revisit the genre. I love when they change it up every now and then.

FFXVI has a medieval theme. That theme is generally action focused.

Turn-based isn't a popular genre anymore, and it can't pay the bills of a development studio. They need to at least respect what people are willing to buy and play or they won't be making games for very long.

Some smaller titles wouldn't be so bad, and the FF9 remake better happen as turn-based.
Laatst bewerkt door Fulgerion; 20 aug 2024 om 3:30
Origineel geplaatst door Sassy Robot:
I think it's incredibly bad faith to say that all Final Fantasy games have such a tremendous amount of cutscenes. XV, Rebirth, XI (it counts if XIV does), VIII, VI, XII. None of these games have near the amount of time spent viewing cutscenes as XVI.

the point of my post isn't to say that final fantasy doesn't have cutscenes. It's to point out that XVI (and XIV) have a -high than average- amount. I don't think that's at all false. If that's a plus for you, then more power to you, but not everyone likes so much cutscene viewing.


1999: FFVIII - ~1 hour (CG cutscenes only)
2000: FFIX ~40 Minutes (CG cutscenes only)
2001: FFX - ~11 Hours
2003: FFX-2 - ~4 Hours
2006: FFXII - ~6-7 Hours
2008: Crisis Core: Final Fantasy VII - ~4 Hours (also in the running for longest cutscenes of all time clocking in at 23 minutes)
2009: FFXIII - ~8-9 Hours
FF Type-0 - ~4 Hours
2011: FFXIII-2 - ~5 Hours
2013: Lightning Returns: FFXIII - ~5-6 Hours
2016: FFXV - ~3 Hours (And then there's the movie, so add an extra 1h 50m. A lot of FF15 is active dialogue, in which case add an additional approximate 4 hours.)
World of Final Fantasy Maxima - ~5-6 Hours
2019: War of the Visions Final Fantasy Brave Exvius - ~4 hours (and its a mobile game)
2020: FF7 Remake Intergrade - ~8-9 Hours

2022: Strangers of Paradise Final Fantasy Origin - ~2 Hours
2023: FFXVI - ~15 Hours
2024: FFVII Rebirth - ~13 Hours

FFXIV doesn't really have a horse in this race as it has more hours of cutscenes than all the games combined for the most part at ~130 hours. Even ARR 2.0 has ~17 hours of cutscenes. 1.0 had roughly 7 hours.

Honestly, if you just include raw dialogue between characters and NPCs, these all drastically go up. Final Fantasy has always been story heavy through character dialogue and cutscenes since... Honestly I want to say the 2nd game. Sure, FFXVI (and by extension FF7 Remake Intergrade/FF7 Rebirth) have more than average. But if someone is bothered by story in an FF game not being during gameplay, then maybe this isn't the right game franchise for them.
When it comes to Final Fantasy I love the cutscenes. That's the difference between having good ones and bad ones. If you feel that you must skip all the cutscenes then you're playing a bad game.
My biggest issue is the tutorial. Its 2024, I don't need to be told how to move my character or the camera. Then the basic boring combat tutorial that didn't teach you anything other than mash attack 4 times or magic 4 times.
Origineel geplaatst door Fulgerion:
Turn-based isn't a popular genre anymore
Are we sure about that though?

It's been incredibly popular in recent years, Baldur's gate 3 was GOTY and sold like hotcakes, this year alone we've gotten like... jeez I dunno 7(?) or so well received Turnbased JRPG's with titles like Infinite Wealth, SMTV and Persona 3 hitting that lucrative Overwhelmingly Positive 90-100% steam review bracket (And RGG has gone on record to say that Infinite Wealth was their fastest ever selling Yakuza-series game)

That Expedition 33 reveal at Summer Gamefest was one of the most talked about and re-reported surprise hitters from everywhere I was reading, and indeed the one standout thing that hyped me.

I imagine Metaphor Refantazio is on a loooooooot of people's wantlists and a good GOTY/RPG of the year contender also.

I dunno, it just takes me a little off-guard when people repeat that mantra that 'Turnbased is Dead' when all evidence points to the contrary. It reminds me of that quote going around 10-20 years ago of the industry saying 'PC gaming is dead!' which got an equally confusing reaction.
20 hours of cutscene btw

Game took me 27 hours to finish (I was so bored I just did the main mission)

Let that sink in
Origineel geplaatst door derekc:
Origineel geplaatst door Fulgerion:
Some smaller titles wouldn't be so bad, and the FF9 remake better happen as turn-based.
Square confirmed there is no FF9 remake. And that if there was, it would be take longer as they see it bigger than FF7, which they are not wrong. And it staying turned based is the best.
I thought they said that quote in regards to FF6?
I thought FF9 was near~99% confirmed and a shoe-in at this point, same with Tactics.
Origineel geplaatst door Bad_Conduct:
Origineel geplaatst door Cooka Da Pizza:
Must be your first FF game.
Might be a shock, but you can actually tell the story THROUGH the game play...
Not sure how you want them to do that with a narrative heavy story, unless you want the cutscenes interactive, which people complain about, so that wouldn't help.
Final Fantasy games have always been cutscene fests. The opening hours of VII Rebirth was also non-stop cutscenes.
At this point I expect nothing from FF games. There hasn't been a great one since 10. Since then Square abandoned the signature FF formula and everything they've made has felt just bizarre. It's like they're still trying to figure out what FF is post 10.
Laatst bewerkt door Acquire; 20 aug 2024 om 22:40
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