FINAL FANTASY XVI

FINAL FANTASY XVI

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is this game really that bad?
without spoiling anything why does this game get so much hate? how does it compare to 7 remake? everyone loves that game
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Showing 46-60 of 150 comments
Originally posted by TapewormJim (TJ):
I kept thinking, the FF Rebirth team felt sorry for their demoralised colleagues and helped them out by donating a few animations to their comically poor stock of original assets.

If you didn't need any more proof that this is just mindless trolling, ff16 launched 8 months before rebirth, it is likely rebirth obtained ff16's assets to help save time. Not that I don't imagine square already has a stock of animations it can copy over into any game it wants now, like the usual pointing, shrugging, arm-waving while talking.
Originally posted by Nyrue:
without spoiling anything why does this game get so much hate? how does it compare to 7 remake? everyone loves that game
It's a horrible game that doesn't feel at all like FF. The gameplay is dreadful. Subquests feel exactly like those that you'd find in a MMORPG (and not the decent ones). Unfortunately I wasn't able to refund the game, because I definitely would if I could!
Last edited by no_idea_for_a_name; Mar 22 @ 1:59pm
Originally posted by Those dont go there:
If you didn't need any more proof that this is just mindless trolling, ff16 launched 8 months before rebirth, it is likely rebirth obtained ff16's assets to help save time. Not that I don't imagine square already has a stock of animations it can copy over into any game it wants now, like the usual pointing, shrugging, arm-waving while talking.

You'd really wish Steam would create a proper 'block', because I'm often tempted to click 'show'. Consider yourself privileged mate, because now you'll get the response that's gonna embarrass the Holy Ghost outta ya.

Basic math about 'releases'. The game isn't made immediately before the day it releases. Aka, if FF16 released 8 months before Rebirth, you must factor for how long was FF16 in development. Which was 5-6 years. In other words, more than enough time to get a 'helping hand' from the other studio before release.

'Stock animations' would be a bad look for an AAA games company, so you're very much wrong that they'd just go budget as all hell for things like chest opening etc.

You need only look at the low enemy variety in FF16 versus FF Rebirth. It's a chasm of a difference. That tells you all you need to know about who was giving it 100% and who was just 'clocking in'.

Granted, the FF16 'Eikon' battles, while they overstay their welcome, are quite a remarkable spectacle and demonstrate high talent in terms of animation, modelling and performance.

But they're shots in the dark, in what's otherwise a lacklustre affair.

You seem to think I'm piling on the game. Kudos where it's due. The mother character, at least so far, is brilliantly written. Benedicta is another highlight. So is Kupka.

These are really quite remarkable stories, probably even superior to FF Rebirth's storytelling - which is fantastic.

That said, they can't sustain it in the way Rebirth consistently delivers high energy commitment to quality.

So you've sporadic moments of brilliance, set against mostly boring AF gameplay, and terrible side quest ideas, literally written by interns.
Last edited by TapewormJim (TJ); Mar 22 @ 2:35pm
TJ, yes both had silly long development cycles.. but that is the extent of YOUR knowledge. You have absolutely NO IDEA which group did the animation, heck maybe the same animator worked on both projects. But since you do not know this, you have no right to trash ff16 because of what you ASSUMED happened.
i hate this game because it doesent work. since months i can not log in
Ff16 has a great story and everything. I’m loving the game and everything about it. I say it’s still Final Fantasy. People are just grumpy cause the team is mostly guys. Altho for the one childhood friend that is in the party. Think people rather it be a team of girls or something. They’ve been grouchy about it not being like all the other Final Fantasy games with two or more females on the team. It’s why FF15 had people cranky about it as well due to lack of female characters on the team. It’s like meh to that. I for one am enjoying the team of guys who are either friends with each other for years. Or known each other for some time. The back stories and everything is refreshing to see and I can’t wait to see what they come up with next for the franchise. =3
Last edited by Dark Amethyst; Mar 23 @ 7:17am
I cried when I first saw myself transform into Ifrit, It's that good.
I wouldn't call it bad, but I sure would call it mediocre. Not far along yet, but so far the story, characters and even the combat, while all functional, are so damn uninspired and bland.
I stopped playing at 30 hours because I was wanting more from the game after every hour I played until I realized that what was offered was all I was getting: a barebones, crappy DMC action game. I know people give FF7 Remake and Rebirth crap, but those games are miles above this FF16. Even after 30 hours, I forgot most of the characters names because none of them were good or had any impact. Now FF7, I know Aerith, Tifa, Barrett, Red because they had impact, hell even my wife who isn't a gamer and hates games know who the FF7 characters are after watching me play for a few hours.
Last edited by Kontradicti0n; Mar 23 @ 12:24pm
Metro Mar 23 @ 12:54pm 
I liked it, I didn't find it bad in any way.
Is not a bad game, just a very bad Final Fantasy game if that makes sense. I tolerate 15 cause at least it did feelt somewhat like a Final Fantasy game, 16 though it doesn't not at all, good combat, OK story, OK graphic but no Fantasy...
yayokay Mar 24 @ 1:51am 
Originally posted by DooHeyKey:
Is not a bad game, just a very bad Final Fantasy game if that makes sense. I tolerate 15 cause at least it did feelt somewhat like a Final Fantasy game, 16 though it doesn't not at all, good combat, OK story, OK graphic but no Fantasy...
This
Berry Q Mar 24 @ 5:31am 
As a stand alone game from the series? Yes I like it and enjoyed it so far. I understand it might be a bit different but I actually like how it turns out.
Is it a bad game? My answer is No.
I love it, it had me hooked from beginning to end, which I think is a first for a FF game. I played nothing other than this, doing all the side content until it was done.

Big jrpg fan but only like some FF games. This is my favorite. I can't think of any others that hooked me in the same way. And I've tried a lot of them. I also like the ff7 remakes and ff14 but still like most games I can only take so much at once. But when I played ff16 it was nothing but ff16 until the end.

Even the supposedly boring parts like fetch quests were always still very enjoyable to me, I guess because 1) I really like the characters and hearing them talk and 2) I really liked the setting and going to x location to find x herb or whatever always had some nice scenery to see or some battles if I was so inclined. But not all side quests are filler, there are some very good and memorable side quests, I can think of one in particular that was very amusing. But I wont spoil anything.
Last edited by iameatingjam; Mar 24 @ 8:11am
Familiar Mar 24 @ 10:25am 
It's great sounding and good looking. It can slow down too much when side quests aren't hunts, but that could be a me problem. Seems like I'm easily going to get an hour of entertainment per dollar and it feels replayable.
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