FINAL FANTASY XVI

FINAL FANTASY XVI

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Tafka Dec 30, 2024 @ 3:22am
I want to buy it. But...
Is it any good. I readed many reviews, most of them sayed that, it runs like ♥♥♥♥♥.
How the story? any good?

I was thinking to buy FF 16 or FF 7:Rebirth or ...

EDIT:

ok ok Guys, I see a lot of mixed opinions here. I see that some of you like story, some not. I like when game has good story and gameplay. But one more question. Hows difficult? Is there Hard mode?
Last edited by Tafka; Dec 31, 2024 @ 5:32am
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Showing 1-15 of 29 comments
Bigboss PC Faster Dec 30, 2024 @ 3:27am 
better save money for Rebirth
Grumpycookie Dec 30, 2024 @ 3:37am 
its not that great and its not that bad either... i would rather spend money on ff7. buy 16 on discount massive discount..
lemoncurdman Dec 30, 2024 @ 6:39am 
Lot of these people are hating on this game, personally its one of the best games ive ever played, the story is captivating the world is full of detail, the characters are interesting, and the spectical is out of this world, I would really recommend this game, the combat itself is quite simple but can be played in quite complex ways as well. 9.7/10
Krypto Dec 30, 2024 @ 6:42am 
If you want a full on action game similar to DMC, GOW, Nier Automata with a well designed combat system that has more depth the more experimenting you do with the abilities you're given, play FF16. There are 30+ abilities that can be combined together to create however many combinations that ends up being (I'm not doing the math), so there's a lot more depth than most people seem to see.

If you want a story that is more serious than Final Fantasy has been for MANY years, and actually keeps that tone throughout the plot, play FF16. The story handles topics like slavery extremely well, as in not really holding back on how brutal it is.

As for performance. If you have good hardware and know what settings you should be using versus what you think your card CAN handle, you should be fine. The game is designed for dynamic resolution scaling, and I've found much more stable framerates in borderless than fullscreen.
I don't like it much. It seemed like it had some promise in the demo, but for me it just set up disappointment. The combat is very repetitive, limited, and grindy. The best moments turn the game into a one-button fighting game (Kaiju battle) that are still not fun. The story tries and fails at copying C tier Netflix. Mostly, it feels like you're watching Bosnian television with a VFX budget. There's literally a part with no other context where a big breasted character runs into a SA gang. There's a scene where for five minutes you watch a maid bring a drink up a flight of stairs and then return to the kitchen. Still, there are a couple good or decent scenes.

There's little replayability and the sidequests are grindy. There is no personality to the world. It feels similar to FF15 in that they're digging deep to evoke FF1 but failing to replicate any of the OG charm. The voice acting is stilted. There's a lot of walking for no reason, especially in outposts where there are no speed boosts, and the side quests sometimes send you talking to people at the far ends of them.

The first quest in the open world is to bring some boards to a guy. The guy explains that they need boards to repair their base (although interestingly the base is made of stone). You get 100 gp. Riveting stuff.
Last edited by Extra Big Swimjim with Cheese; Dec 30, 2024 @ 7:14am
Krypto Dec 30, 2024 @ 7:20am 
Originally posted by Extra Big Swimjim with Cheese:
I don't like it much. It seemed like it had some promise in the demo, but for me it just set up disappointment. The combat is very repetitive, limited, and grindy. The best moments turn the game into a one-button fighting game (Kaiju battle) that are still not fun. The story tries and fails at copying C tier Netflix. Mostly, it feels like you're watching Bosnian television with a VFX budget. There's literally a part with no other context where a big breasted character runs into a SA gang. There's a scene where for five minutes you watch a maid bring a drink up a flight of stairs and then return to the kitchen. Still, there are a couple good or decent scenes.

There's little replayability and the sidequests are grindy. There is no personality to the world. It feels similar to FF15 in that they're digging deep to evoke FF1 but failing to replicate any of the OG charm. The voice acting is stilted. There's a lot of walking for no reason, especially in outposts where there are no speed boosts, and the side quests sometimes send you talking to people at the far ends of them.

The first quest in the open world is to bring some boards to a guy. The guy explains that they need boards to repair their base (although interestingly the base is made of stone). You get 100 gp. Riveting stuff.

Many of the early quests are designed to flesh out the world a little bit, as in explaining that while they live in the Hideaway, which is built in a Fallen ruin, they still need to maintain it or it'll fall apart. Or the soil gathering quest that is intended for the people to be able to grow fruit and other organic goods despite living in an area of the world that has been consumed by the Blight.

I suppose you think the frying pan quest early in Witcher 3 is some fantastic stuff.

The combat is as limited as limited as you want it to be, and from the sounds of it, you didn't care to experiment enough with abilities.
nick palma Dec 30, 2024 @ 7:22am 
the game sucks because it doesnt run and the morons dont want to fix it LOL
Originally posted by Krypto:
Many of the early quests are designed to flesh out the world a little bit, as in explaining that while they live in the Hideaway, which is built in a Fallen ruin, they still need to maintain it or it'll fall apart.
It's literally a giant piece of ancient stonework with no visible signs of wood repair anywhere, not that a piece of plywood could do anything structurally for what's basically a giant statue. I guess they ran out of budget before they could implement the way the first quest in the game says it looks.

That quest made the game feel like an asset flip, like the people doing the set design visuals and the people placing the characters and making the story weren't even on the same team.

Originally posted by Krypto:
The combat is as limited as limited as you want it to be, and from the sounds of it, you didn't care to experiment enough with abilities.
I literally got achievements in the first 10 hours for combat that are under 10% community unlocked. Sorry if my 90th percentile play isn't good enough for your singleplayer button masher. Literally, what few systems are even there are getting ignored by the players. Because all you have to do is mash buttons. I guess it has its moments with some side content boss fights that actually require paying attention, but mostly you just dump your highest power cooldowns on stuff and then spam attack. Anything else just slows you down.
Last edited by Extra Big Swimjim with Cheese; Dec 30, 2024 @ 9:22am
germality Dec 30, 2024 @ 8:56am 
just in case you don't know, green man gaming has the complete edition for $44 right now
Krypto Dec 30, 2024 @ 9:44am 
Originally posted by Extra Big Swimjim with Cheese:
Originally posted by Krypto:
Many of the early quests are designed to flesh out the world a little bit, as in explaining that while they live in the Hideaway, which is built in a Fallen ruin, they still need to maintain it or it'll fall apart.
It's literally a giant piece of ancient stonework with no visible signs of wood repair anywhere, not that a piece of plywood could do anything structurally for what's basically a giant statue. I guess they ran out of budget before they could implement the way the first quest in the game says it looks.

That quest made the game feel like an asset flip, like the people doing the set design visuals and the people placing the characters and making the story weren't even on the same team.

Originally posted by Krypto:
The combat is as limited as limited as you want it to be, and from the sounds of it, you didn't care to experiment enough with abilities.
I literally got achievements in the first 10 hours for combat that are under 10% community unlocked. Sorry if my 90th percentile play isn't good enough for your singleplayer button masher. Literally, what few systems are even there are getting ignored by the players. Because all you have to do is mash buttons. I guess it has its moments with some side content boss fights that actually require paying attention, but mostly you just dump your highest power cooldowns on stuff and then spam attack. Anything else just slows you down.

It's the idea coupled with the writing. You're asking for way too much here.

I don't use the OP stuff due to the cooldown time and how boring it is to just nuke enemies like 90% of "player guides" show off on Youtube. Sure, spam ultimate attacks ad nauseam and you'll win easily, but I prefer experimenting to come up with off-brand ability combos that synergize well such as an air launcher into a ground pound followed up with ignition to gather up groups and blast them to oblivion. That's depth.

God of War 1 can be beaten by mashing square, square, triangle for most of the game, making it look mindless when it isn't.
Elazul Dec 30, 2024 @ 10:54am 
Performance is definitely lacking, and it's super linear. As a game I'm a bit on the fence still. That said the story is good. Honestly, this probably could be a movie or an animated TV series though.
Krypto Dec 30, 2024 @ 10:55am 
Originally posted by Elazul:
Performance is definitely lacking, and it's super linear. As a game I'm a bit on the fence still. That said the story is good. Honestly, this probably could be a movie or an animated TV series though.

And miss out on the wonderful combat system? No way!
MadTing Dec 30, 2024 @ 11:40am 
I liked the story (finishing 2nd DLC right now), but there's so many dialogues that they could've cut off. You play a chapter that takes 2 hours for example, from these 2 hours you play for like 15-20 minutes, the rest are dialogues and cutscenes. 5% of side quests make sense (give some additional info on characters), the rest are like go there, kill x minions or bring me smth, come back. Perfomance is not good at all, in rising tides it is the worth I think.
People are advising to wait for Rebirth, but I've finished VII remake not long time ago and perfomance there is not good either, I doubt in Rebirth it'll get better. If you want any of these FF games, just check some videos on them and choose what you like more, but dont forget what people say about perfomance.
iameatingjam Dec 30, 2024 @ 11:58am 
Well I loved it, story and characters and combat. And it ran very well for me but I have a 4090 soooo yeah, if you say have an 8gb card, there is a good chance it may not run well. Its hard to say for sure since reports vary a lot.
Cain Dec 30, 2024 @ 12:27pm 
i finish it recently, did all hunts, all sidequests, all trials, all DLC's and unlock every Eikon, that took me over 60 hours. The game for me was a good that could be great game, the combat is limited and kinda like a gacha( wurthering waves specially) with basic attack plus 2 active skills with cooldown and a passive that can be active depending on the Eikon, you hit enemies with skills that damage the stagger bar and then use normal attacks until their cd reset and once it get staggered you use all pure damage skills and do it all over again until it's dead, this is EVERYSINGLE FIGHT IN THE GAME, some have some MMO gimmick like DPS check. Some fights are fun but it's still very limited and repetitive, the craft and RPG systems are a joke. The story, music and characters are good but nothing special. Not worth the full price, but at -35% or more discount, yes. As for the performance on my 4060, it's pretty bad in some large areas but not to the point of been unplayable.
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Date Posted: Dec 30, 2024 @ 3:22am
Posts: 29