FINAL FANTASY XVI

FINAL FANTASY XVI

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Do You Use NVIDIA Broadcast? READ THIS!!!
Since the game's launch on PC, I haven't been able to figure out where this 'memory leak' seeming issue was coming from. No fix that anyone found ever made the game any better for me. It was an unplayable mess and my friend with the exact same hardware had none of the issues I did, which made it even more frustrating.

I cannot believe this is where the issue lied, but it made perfect sense once I dug into it more. Because this uses AI in its program to cancel any background noise (what I use it for, for my desk studio mic), it essentially holds a chunk of your GPU absolutely captive for use when it needs it. Maybe FF16 is the most graphically intensive game I have so far (I guess it could be?) that's finally made it become an issue for me to see, but it just seems like Broadcast for some reason isn't releasing the held, entirely unused memory when it should be (as it seems to in every other game I play). It's why it felt and seemed like a memory leak. It's why my GPU wasn't being utilized hardly at all but gave overloaded errors. And it's why my friend and I, with the same hardware, had such different experiences.

The change that it's made is BEYOND night and day. Why FF16 ended up being the game to hit Broadcast's stonewalling, I don't know, but I don't care. At least I found it out.

TLDR: Even if Broadcast is in the background and the devices are turned OFF, it doesn't matter. You need to hard close this program. For some reason, it doesn't release the unused GPU memory that it reserves for the AI's use when playing FF16 like it's supposed to/does for other games.
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Very interesting find. Thanks for sharing. I don't use Nvidia Broadcasting, but I reasearched about it and it seems like a really nice app for people who stream or people who are constantly on video calls and want some studio quality. I imagine that's why some people use a completely different PC for streaming while the main one for gaming.

If you still have issues with FF16, try disabling ResBar with Profile Inspector. I had to do that to stop the random CTDs. Hopefully Nvidia or SE will fix this new issue. No idea who's at fault.
RED Feb 2 @ 3:55pm 
Originally posted by Starcake:
Very interesting find. Thanks for sharing. I don't use Nvidia Broadcasting, but I reasearched about it and it seems like a really nice app for people who stream or people who are constantly on video calls and want some studio quality. I imagine that's why some people use a completely different PC for streaming while the main one for gaming.

If you still have issues with FF16, try disabling ResBar with Profile Inspector. I had to do that to stop the random CTDs. Hopefully Nvidia or SE will fix this new issue. No idea who's at fault.

That's what everyone had been telling me to do even though I'd kept saying I had, and yes after the most recent update as well lol. I've had these performance issues since launch. Does the game run great? In the 'hub' areas, no. Everywhere else is pretty solid at 2k. Before I figured it out, the game was entirely unplayable.
Originally posted by Starcake:
If you still have issues with FF16, try disabling ResBar with Profile Inspector. I had to do that to stop the random CTDs. Hopefully Nvidia or SE will fix this new issue. No idea who's at fault.

That seems to help some people. There are a lot of things that seem to help some people, its hard to remember them all sometimes.
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