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FF16 was meant to get a proper dlss 4 update so you wouldn't need to do the override but that didn't happen
Don't see texture issues in 16 like I do other games but it making things pop in more
I may be going mad but I feel like updating the dlss is causing the part of the game to base things of native res break so it is doing things by the internal res or something
https://imgur.com/a/aNj4KRg
Still a lot of ghosting on the NPCs either way, game never ran well for me and I have it set to ultra performance.
I'll try it in quality mode in a sec and see if there's a bigger difference.
Difference in accuracy is less noticeable here.
https://imgur.com/a/6f3h4Uc
If you have FSR on, make sure to turn it off before forcing DLSS onto the game. That fixed the hard crashes for me.
No? I'm on a 4090.