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Сообщить о проблеме с переводом
Well you don't even meet the minimum requirements for this game so thats no surprise. And ff15 is a game designed for ps4, of course its going to have lighter system requirements. Like, thats how it works, you know? Time passes, requirements go up. You may like the style of an old game more, but ff16 does obliterate ff15 in fidelity, even if you don't appreciate it, which is fair, its still demanding and requires strong hardware.
SE should have put the requirements even higher if you ask me.
I mean what were you expecting?
The requirements suggest a 1070 to get this running at 30fps at 720p!!!! a 1070 is still more powerful than your card! The fact it runs at all is a miracle.. also that
"when I could run FF15 perfectly fine"
FFXV requirements:
NVIDIA® GeForce® GTX 1060 6 GB VRAM
1080p @ 30fps
Yes your 1650 should be able to run that game "perfectly fine" I remember playing that game on my old i7 3770, 16GB DDR3 and 1050ti "perfectly fine" I wouldn't dare try this game on that setup.
That's exactly what i'm saying. It was square enix that choose to develop a game with the minimum gpu being 1070 when they didn't have to, there are a lot of potential buyers in poor countries like the ones from south america that will have to pass on buying this game because their pc just can't run them.
Well, what do you want them to do? Dilute the experience? I don't want that. The game was designed for ps5, ps5 can do things pc cannot, so that gap must be filled other ways, SE chose direct-storage which means high GPU demands. Just how it is. If they were to do some quick and easy vram reducing strategies like forcing low LOD distance or flushing the gpu buffer, the experience would be much diminished. And those are the kind of things that would be necessary to get this to run on hardware like a 1650 or 1060 or whatever.
I mean there are ways to do this better, such as I imagine there is a lot of data in vram that doesn't need to be there, since ps5 only has vram, things that would go into dram in a pc, go to vram on ps5. Then when they come to PC ports, including this one, I bet, lots of data that could be separated and put into dram, remain in vram, things that don't need the high bandwidth, however, that takes time and if it was forced on them I bet they would take an easier path, as pc sales have not shown to be a great boon. I mean they are not bad, but worth really getting into the code and spending a lot of money and time to do something that could be done a much easier way.... I bet they would choose an easy way. And I don't want that, it would harm the experience of everybody who has proper hardware. I mean they could add some switches and toggles, but would they? And would that defeat the purpose, people often think they have high end pcs when they don't, so when they play, they would leave the settings made for them to play game, off, anyway. I've seen it happen before, and it was not pretty.
We were warned from the beginning this would require high end hardware, infact, I'm surprised they put the requirements as low as they did. But I am happy they did not compromise on the experience just to have a greater pool of buyers. I don't think that would have improved sales that much anyway, the hype for ff16 has long since passed.
the refund window for games doesn't start until the game becomes playable
Please elaborate.
Sure, if they want to take the lazy route and brute force everything with high-end hardware, fine, but there are 220m people in Brazil alone, and knowing how famous FF is around here, i'm confidant that they wouldn't at least claim this game was "disappointment in sales" if they took the time to at the very least work on a better patch to sell to the rest of us after the game launched for the "high enders", but there's a lot of people also complaining about issues with running this game on 4070s, so yeah.
The game ran perfect on my 4070s after I turned off G-Sync. The game has issues with VRR which causes shimmering. Apart from that I did 2 full runs of the game and didn't encounter a single issue.