FINAL FANTASY XVI

FINAL FANTASY XVI

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Comae® Sep 29, 2024 @ 5:46am
Combat and overall game design is so poor.... FF7R worth 10 times this FFXVI
Combat is incredibly poor and game design overall feels like a low budget game.
This is the worse square AAA combat design ever, there is litteraly nothing to do in combat, and all these QTE are so badly designed.
There is litteraly almost no game to play, you got only a nice soundtrack and cinematics.

Its not even failed, they just didnt tried, there is nothing, there is no mecanics, almost no gameplay.

Why FF7R is so perfect on this ,and why FFXVI feels so low budget ?
Last edited by Comae®; Sep 29, 2024 @ 5:49am
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Showing 1-15 of 16 comments
REBirthTheEdge Sep 29, 2024 @ 5:48am 
Didn't play FF7R, but the combat is good, it just lacks options.

And yes, FFXVI seems lacking in budget for some reasons.
Comae® Sep 29, 2024 @ 5:51am 
Originally posted by REBirthTheEdge:
Didn't play FF7R, but the combat is good, it just lacks options.

And yes, FFXVI seems lacking in budget for some reasons.

FF7R is just one of the best Square game ever made on many levels, its day and night with FF16.
Combats are perfect in FF7R, there is very good gameplay, so good you just want to do the game again in hard mode. There is nothing about all this is FF16.
Last edited by Comae®; Sep 29, 2024 @ 5:53am
REBirthTheEdge Sep 29, 2024 @ 5:53am 
Originally posted by Comae®:
Originally posted by REBirthTheEdge:
Didn't play FF7R, but the combat is good, it just lacks options.

And yes, FFXVI seems lacking in budget for some reasons.

FF7R is just one of the best Square game ever made on many levels, its day and night with FF16.
OK man, I think I'm gonna play it when all 3 parts come out.
Comae® Sep 29, 2024 @ 5:56am 
Originally posted by REBirthTheEdge:
Originally posted by Comae®:

FF7R is just one of the best Square game ever made on many levels, its day and night with FF16.
OK man, I think I'm gonna play it when all 3 parts come out.

You can do it before because FF7R is massive.
It took me 35/40h to rush the game, and I litteraly saw not even 1/3 of the zones.
REBirthTheEdge Sep 29, 2024 @ 5:59am 
Originally posted by Comae®:
Originally posted by REBirthTheEdge:
OK man, I think I'm gonna play it when all 3 parts come out.

You can do it before because FF7R is massive.
It took me 35/40h to rush the game, and I litteraly saw not even 1/3 of the zones.
Naw bro, the cliffhanger between games kill me.

I'm gonna wait for the completed edition, with all the extra contents, bug fix, graphic enhancement, blah blah blah.
Pnume Sep 29, 2024 @ 6:02am 
The combat is good.
The issue is the lack of overall challenge and enemy variety.

Do the trials and see for yourself.
They are tough and very fun.
REBirthTheEdge Sep 29, 2024 @ 6:04am 
Originally posted by Pnume:
The combat is good.
The issue is the lack of overall challenge and enemy variety.

Do the trials and see for yourself.
They are tough and very fun.
About difficulty, they should unlock the Final Fantasy mode day one.
Man, I wish there's a way to cheat and get that unlock firstly.
Pnume Sep 29, 2024 @ 6:05am 
Originally posted by REBirthTheEdge:
Originally posted by Pnume:
The combat is good.
The issue is the lack of overall challenge and enemy variety.

Do the trials and see for yourself.
They are tough and very fun.
About difficulty, they should unlock the Final Fantasy mode day one.
Man, I wish there's a way to cheat and get that unlock firstly.

Same issue with FF7 Remake.
Hard mode is so much better!
REBirthTheEdge Sep 29, 2024 @ 6:07am 
Originally posted by Pnume:
Originally posted by REBirthTheEdge:
About difficulty, they should unlock the Final Fantasy mode day one.
Man, I wish there's a way to cheat and get that unlock firstly.

Same issue with FF7 Remake.
Hard mode is so much better!
I can understand hiding hard mode for action games that take like 10 hours to speed through.

But 30-50h RPG man....get that firstly!
Comae® Sep 29, 2024 @ 6:20am 
I don't know about difficulty, whats the point when you have nothing to do in combat except dodging ?
There is no gameplay... dodge, hit with the sword, dodge dodge potion. Improving difficulty would only make the game more frustrating.
Last edited by Comae®; Sep 29, 2024 @ 6:20am
REBirthTheEdge Sep 29, 2024 @ 6:21am 
Originally posted by Comae®:
I don't know about difficulty, whats the point when you have nothing to do in combat except dodging ?
There is no gameplay...
There is dodging, parry for defensive options.
And normal combo, air combo, magic and eikon moves for offensive.
Ray Sep 29, 2024 @ 6:33am 
Originally posted by Comae®:
I don't know about difficulty, whats the point when you have nothing to do in combat except dodging ?
There is no gameplay... dodge, hit with the sword, dodge dodge potion. Improving difficulty would only make the game more frustrating.
The game opens up after getting eikon abilities. You can parry ranged attacks with one of your Phoenix abilities, bring down enemies for a while with Garuda once half of the stagger metre is spent, Titan abilities to counter and do huge stagger damage.
moshiwakeda Sep 29, 2024 @ 6:52am 
There are multiple mechanics that reward perfect timing. There's a dodge, there's Rook's Gambit, that Titan skill which powers up if you time it on a block. Then the Titan block itself. I forgot to mention the parry as well

You don't have to use them. I think I would be bored if I didn't use them. But then it's my fault for playing the game in a way I don't enjoy

The stagger mechanic means that you have to do as much damage as possible in a short frame of time. Which means you have to set up a scenario to profit from that as much as possible. That includes using your skills in a way that they will be available during that time, so lining up everything perfectly.

Learning how to use the combos in such a way that they do maximum damage. For example, the air combo hits faster than the ground combo, so learning to chain that does more damage.
Again, I could ignore all of this and just do basic combo and dodge, but I would be bored if I did that. But then it's my fault for playing the game in away that is boring and ignoring all the options it gives me.

If I had any complaint, it is that there should be a harder difficulty, so that engaging with the mechanics becomes mandatory. But I'm sure that people would be complaining way more if they added that, so thanks for that
Last edited by moshiwakeda; Sep 29, 2024 @ 7:13am
REBirthTheEdge Sep 29, 2024 @ 7:07am 
Originally posted by moshiwakeda:
There are multiple mechanics that reward perfect timing. There's a dodge, there's Rook's Gambit, that Titan skill which powers up if you time it on a block. Then the Titan block itself

You don't have to use them. I think I would be bored if I didn't use them. But then it's my fault for playing the game in a way I don't enjoy

The stagger mechanic means that you have to do as much damage as possible in a short frame of time. Which means you have to set up a scenario to profit from that as much as possible. That includes using your skills in a way that they will be available during that time, so lining up everything perfectly.

Learning how to use the combos in such a way that they do maximum damage. For example, the air combo hits faster than the ground combo, so learning to chain that does more damage.
Again, I could ignore all of this and just do basic combo and dodge, but I would be bored if I did that. But then it's my fault for playing the game in away that is boring and ignoring all the options it gives me.

If I had any complaint, it is that there should be a harder difficulty, so that engaging with the mechanics becomes mandatory. But I'm sure that people would be complaining way more if they added that, so thanks for that
There IS a harder diffficulty (Final Fantasy mode), but it's unlocked after you beat the game once..
Replay a ff game huh?
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Date Posted: Sep 29, 2024 @ 5:46am
Posts: 16