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This actually suggests to me there's probably a lot of things in the vram ( since ps5 have uniform memory) that would function fine in system ram instead of vram. That might help performance a lot on midrange hardware.
I'll boot up again and see what happens to the VRAM, see if something is hogging it when loading up or not.
Yeah... well there's a lot of contradictory information going around but I've come across several people with 3070s 3060 tis and 4060s that all tell me the same runs fine. But I've had people with same cards tell me the exact opposite so, its hard to parse.
So, I'm not really sure. But on my 4090 I've seen vram exceed 15GB. But its hard to say if its caching things because it has the room to do so, or if its using it irresponsibly.
Couple questions for you.
I know this first one sounds stupid but but apparantly some people don't know... your gpu is in the top slot, right? because this game is pcie bandwidth heavy.
Also, whats your OS? I'm hearing win 11 is working much better than 10. Which matches up with my experience which has been pretty good... but you know... that could also just be the 4090.
My card is in the top slot and is Pcie 3.0.
I'm on Windows 10.
3 is okay since its a 16 lane card, that should be enough. But try upgrading windows. (EDIT: a fresh install if possible is best) And a ram upgrade probably wouldn't hurt either. 32GB is the standard now. And its super cheap. You can get ddr4 32GB kits for ~$50, and you can always sell your old kit too.
VRAM is sitting at 4.9/8.0GB of Dedicated GPU Memory used, and 0.7/8.0GB of Shared GPU memory used. RAM usage is around 5GB
I had the shader caching every time I booted up, that might've been a glitch causing it to partially rebuild each time though.
I just got past the first hideout, so I'll give it a play for a little while to see how it fares with these lower RAM/VRAM use values.
If you've reached the hideout and it continues to run well thats a good sign. Thats where a lot of people run into problems. Btw, there does seem to a slow memory leak. So, if you find the game starts stuttering after a few hours, you may just have to save and reset the game. Some have said its related to dlss but I'm not sure if thats true or not.
Just played through the forest level immediately after the first hideaway section. With everything on medium, DLSS on balanced at 1440p I had stable 60 for the majority of the level, occasional dips down to 40fps every now and then, but nothing as bad as before.
No clue what changed, only difference is that shader compilation is no longer happening every time I boot up.