Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway don't worry, they are very good at removing it at 6 months. If you are allergic to denuvo ( don't blame you) just wait a few more months and it will be removed.
Don't worry, they will. SE is very consistent with this. Check any game thats 6+ months old like Forspoken or FF7R. They all had denuvo. But when 6 clocks over, denuvo goes.
Kind of unrelated, and I'm not sure if its the kind of game you are into, but ea is releasing dragon age veilguard without denuvo. That is very unlike ea (and yeah I know we all hate ea but hear me out). I think they might be testing the waters. If the game does well, perhaps their future games wont have denuvo. And if that happens, perhaps other studios will follow their lead. Perhaps they are realizing, Denuvo's bad reputation is bad for their reputation (and therefore long term sales) as well.
IDK, worth thinking about. I know I'm thinking about it.
The reason why a lot of games with Denuvo eventually remove it, from what I understand, is that part of the contract to use Denuvo in their software, the developer/publisher has a timed license for use of Denuvo's DRM software. Since the vast majority of sales happen in the first six months, most games remove it after that time-frame. Combine this with software being cracked becomes more and more probable the more time passes and the value proposition for keeping the license to include Denuvo's DRM as part of the software package diminishes sharply after the first six months.
I really, really wouldn't base a buying position on a game lacking a particular DRM. They are likely to view those metrics as support of other qualities in the game than specifically that part of their software package.
Likely they'd look at the estimated piracy rate versus actual sales on a game they use Denuvo on versus one they didn't to justify the expenditure. At the end of the day, if the cost of implementing Denuvo exceeds what they'd lose from piracy, that would be what convinces a publisher or developer to cease using Denuvo. Following this, the less people who engage in piracy in general would likely be as powerful, if not more-so, than people supporting games without a specific DRM installed.
That being said, I agree with your assessment that if you want a game but really dislike Denuvo, waiting until that game's Denuvo license expires and releases an update without Denuvo is probably the best course of action, as it would best fit your actual preferences and would give the company selling the software the idea that there is a genuine percentage of their customers who find Denuvo to be a hard deterrent from their purchase.
https://youtu.be/27UUF07Gr1Y?si=6RIUp2H2I-9-hkz_
Yup I watched that this morning.
Spot on.
But I think SE performance issues (which btw I don't have - but some people do) is not a denuvo problem. BUT removing denuvo can't hurt as its unnecessary code eating up valuable cpu cycles.
Ps. veilguard isn't bad. I like ff16 more but its very well optimized for pc and a good bit of fun if you need something denuvo free to keep you entertained until ff16 removes the D.